Player Matchup

Atlas
Atlas
Gold IV
KarlFailburne
Atlas
Gold IV
Level 999
Champion Stats
16W - 20L
1,527 SR
Queue Stats
387W - 385L
1,502 Elo+
Party 1
Ying
Ying
Qualifying
Medbaee
Ying
Qualifying
Level 91
Champion Stats
3W - 0L
1,653 SR
Queue Stats
3W - 1L
1,306 Elo+
Solo
Dredge
Dredge
Gold I
NoJugareMas
Dredge
Gold I
Level 833
Champion Stats
19W - 7L
1,725 SR
Queue Stats
31W - 26L
1,599 Elo+
Party 1
Lian
Lian
Platinum III
RabioliRabioli
Lian
Platinum III
Level 363
Champion Stats
3W - 2L
1,571 SR
Queue Stats
24W - 19L
1,604 Elo+
Party 1
Inara
Inara
Platinum V
Tréböl
Inara
Platinum V
Level 604
Champion Stats
31W - 30L
1,626 SR
Queue Stats
45W - 45L
1,546 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 578
1,620 SR
1,511 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 563
1,625 SR
1,545 Elo+
Terminus
Terminus
Gold II
ButtonMartins
Terminus
Gold II
Level 183
Champion Stats
7W - 15L
1,607 SR
Queue Stats
206W - 228L
1,500 Elo+
Solo
Vora
Vora
Gold I
FormerSaturn109
Vora
Gold I
Level 667
Champion Stats
11W - 14L
1,560 SR
Queue Stats
271W - 249L
1,537 Elo+
Party 2
Barik
Barik
Gold I
JojoRider
Barik
Gold I
Level 473
Champion Stats
21W - 14L
1,713 SR
Queue Stats
271W - 245L
1,533 Elo+
Party 2
Platinum I
OZ-08-
Unknown
Platinum I
Level 999
Champion Stats
379W - 398L
1,619 SR
Queue Stats
1,844W - 1,874L
1,569 Elo+
Solo
Seris
Seris
Platinum IV
SHANMII
Seris
Platinum IV
Level 493
Champion Stats
23W - 20L
1,627 SR
Queue Stats
1,168W - 1,158L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 8 / 15
3,155
210
47,612
115,201
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
Medbaee
Ying
37
13 / 6 / 26
4,355
290
47,433
40,992
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
53
12 / 8 / 14
3,654
244
88,363
62,509
6,927
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

54
16 / 9 / 11
3,463
231
67,556
38,815
0
Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
Tréböl
Inara
54
5 / 7 / 13
3,283
219
45,989
103,028
14,145
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
ButtonMartins
Terminus
53
9 / 11 / 3
3,093
206
56,552
89,887
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
8 / 5 / 14
3,324
222
71,152
35,061
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
JojoRider
Barik
56
1 / 8 / 10
3,224
215
32,629
57,719
118,430
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

OZ-08-
Unknown
58
12 / 14 / 13
3,791
253
105,522
55,077
0

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

Seris
SHANMII
Seris
54
8 / 12 / 9
3,148
210
94,690
59,209
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
5m 32s
133
Kill Participation
87
54
Kills
38
38
Deaths
50
79
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terminus
ButtonMartins
Terminus
9
11
3
0.95
L
8
5
14
3
L
Barik
JojoRider
Barik
1
8
10
0.75
W
8
8
15
1.94
W
Ying
Medbaee
Ying
13
6
26
4.33
W
Dredge
12
8
14
2.38
L
OZ-08-
Unknown
12
14
13
1.32
W
16
9
11
2.39
L
Seris
SHANMII
Seris
8
12
9
1.04
W
Inara
Tréböl
Inara
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,953
Damage
360,545
360,545
Taken
296,953
21,072
Shielding
118,430
209,839
Healing
120,060
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
ButtonMartins
Terminus
56,552
20,004
0
41,636
89,887
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
71,152
60,293
3,502
22,821
35,061
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
JojoRider
Barik
32,629
32,629
0
20,120
57,719
118,430
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
47,612
47,612
0
8,864
115,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ying
Medbaee
Ying
47,433
41,406
136,810
25,789
40,992
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
88,363
49,446
0
17,692
62,509
6,927
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
OZ-08-
Unknown
105,522
74,312
0
8,383
55,077
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,556
65,930
0
4,073
38,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
SHANMII
Seris
94,690
79,339
1,368
22,230
59,209
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Inara
Tréböl
Inara
45,989
39,980
0
16,611
103,028
14,145
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role