Player Matchup

Evie
Evie
Qualifying
AnonymesQ
Evie
Qualifying
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,770 Elo+
Solo
Saati
Saati
Diamond IV
MasterSKEO
Saati
Diamond IV
Level 140
Champion Stats
6W - 3L
1,804 SR
Queue Stats
84W - 60L
1,693 Elo+
Solo
Inara
Inara
Diamond IV
Misstout1
Inara
Diamond IV
Level 330
Champion Stats
31W - 31L
1,662 SR
Queue Stats
625W - 576L
1,641 Elo+
Solo
Grover
Grover
Diamond V
MlCROSOFTEDGE
Grover
Diamond V
Level 73
Champion Stats
6W - 2L
1,623 SR
Queue Stats
60W - 30L
1,722 Elo+
Party 1
Ash
Ash
Platinum III
Scarpi
Ash
Platinum III
Level 927
Champion Stats
1W - 4L
1,428 SR
Queue Stats
184W - 136L
1,689 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 303
1,604 SR
1,703 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 556
1,715 SR
1,685 Elo+
Khan
Khan
Diamond IV
InvasionDivide
Khan
Diamond IV
Level 981
Champion Stats
30W - 40L
1,542 SR
Queue Stats
1,973W - 1,943L
1,641 Elo+
Solo
VII
VII
Platinum IV
Perpetuâ
VII
Platinum IV
Level 378
Champion Stats
7W - 4L
1,647 SR
Queue Stats
421W - 430L
1,565 Elo+
Solo
Jenos
Jenos
Diamond IV
lukibobo
Jenos
Diamond IV
Level 157
Champion Stats
5W - 0L
1,974 SR
Queue Stats
22W - 8L
1,882 Elo+
Party 2
Sha Lin
Sha Lin
Platinum I
nodramas
Sha Lin
Platinum I
Level 999
Champion Stats
21W - 17L
1,737 SR
Queue Stats
459W - 436L
1,659 Elo+
Solo
Vatu
Vatu
Diamond II
vintagé
Vatu
Diamond II
Level 266
Champion Stats
58W - 44L
1,676 SR
Queue Stats
127W - 110L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
37
3 / 14 / 2
2,146
195
30,058
43,838
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Saati
51
7 / 9 / 3
2,437
222
73,243
37,107
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
Misstout1
Inara
58
5 / 9 / 5
2,711
246
48,002
92,865
19,674
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

54
4 / 7 / 15
3,024
275
55,873
52,995
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Level 1

Ash
Scarpi
Ash
59
4 / 8 / 9
2,507
228
71,788
100,464
16,405
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Level 1

Bans
CassieMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 2 / 24
3,047
277
60,514
104,236
16,098
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
15 / 6 / 14
3,250
295
80,942
50,153
2,067
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
lukibobo
Jenos
55
3 / 3 / 31
3,763
342
19,969
26,828
12,378
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
nodramas
Sha Lin
57
13 / 3 / 12
3,195
290
85,931
50,127
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Vatu
52
12 / 9 / 9
2,876
261
79,913
47,620
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
3m 39s
57
Kill Participation
137
23
Kills
47
47
Deaths
23
34
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Evie
3
14
2
0.29
W
4
2
24
8
L
Saati
7
9
3
0.94
L
Inara
Misstout1
Inara
5
9
5
0.83
L
4
7
15
1.64
W
15
6
14
3.67
L
Ash
Scarpi
Ash
4
8
9
1.06
W
Jenos
lukibobo
Jenos
3
3
31
6.17
W
Sha Lin
nodramas
Sha Lin
13
3
12
6.33
W
Vatu
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,964
Damage
327,269
327,269
Taken
278,964
36,079
Shielding
30,543
142,790
Healing
208,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
30,058
29,058
0
6,275
43,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,514
54,687
4,423
26,201
104,236
16,098
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
73,243
70,205
0
849
37,107
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
Misstout1
Inara
48,002
46,482
0
13,434
92,865
19,674
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
55,873
48,698
88,397
32,322
52,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
80,942
77,602
0
2,074
50,153
2,067
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ash
Scarpi
Ash
71,788
69,828
0
1,513
100,464
16,405
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
lukibobo
Jenos
19,969
17,461
144,532
19,539
26,828
12,378
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Sha Lin
nodramas
Sha Lin
85,931
75,067
0
2,015
50,127
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
79,913
66,427
0
9,702
47,620
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role