Player Matchup

VII
VII
JacTi
VII
Level 499
Champion Stats
43W - 64L
1,462 SR
Queue Stats
417W - 401L
1,610 Elo+
Solo
Furia
Furia
Lildropshot9791
Furia
Level 61
Champion Stats
29W - 35L
1,440 SR
Queue Stats
81W - 110L
1,369 Elo+
Solo
Androxus
Androxus
flash_depth8
Androxus
Level 217
Champion Stats
0W - 2L
1,207 SR
Queue Stats
145W - 131L
1,548 Elo+
Solo
Vora
Vora
mylifeisamess
Vora
Level 100
Champion Stats
6W - 7L
1,471 SR
Queue Stats
71W - 98L
1,463 Elo+
Solo
Lillith
Lillith
sptotten
Lillith
Level 37
Champion Stats
0W - 3L
1,184 SR
Queue Stats
13W - 11L
1,583 Elo+
Solo
Team Averages
Level 183
1,353 SR
1,515 Elo+

VS

Team Averages
Level 352
1,583 SR
1,514 Elo+
Jenos
Jenos
BrownieBump14
Jenos
Level 443
Champion Stats
8W - 4L
1,592 SR
Queue Stats
77W - 64L
1,606 Elo+
Solo
Vora
Vora
Elpr1eto
Vora
Level 104
Champion Stats
7W - 2L
1,849 SR
Queue Stats
22W - 15L
1,635 Elo+
Solo
Kasumi
Kasumi
Kasumispirit
Kasumi
Level 508
Champion Stats
227W - 223L
1,472 SR
Queue Stats
688W - 701L
1,480 Elo+
Solo
Ying
Ying
QueenHighFlyer66
Ying
Level 157
Champion Stats
58W - 65L
1,460 SR
Queue Stats
121W - 165L
1,395 Elo+
Party 1
Fernando
Fernando
red0007
Fernando
Level 550
Champion Stats
169W - 166L
1,542 SR
Queue Stats
917W - 904L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
JacTi
VII
56
0 / 9 / 0
773
110
8,472
19,580
500
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

23
0 / 9 / 0
852
122
9,904
22,057
0
Androxus
flash_depth8
Androxus
59
0 / 9 / 0
830
119
9,418
19,315
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

55
0 / 8 / 0
860
123
13,821
18,484
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

Lillith
sptotten
Lillith
37
0 / 8 / 0
864
123
11,317
23,697
0
Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
13 / 0 / 22
2,394
342
34,103
10,171
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Vora
49
25 / 0 / 8
2,719
388
43,262
18,399
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 40% of its base value.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Level 1

Kasumi
59
0 / 0 / 5
1,717
245
3,770
3,294
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

46
2 / 0 / 15
2,005
286
6,365
4,350
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
red0007
Fernando
47
3 / 0 / 10
2,124
303
15,633
16,718
6,462
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

31s
Objective Time
9m 44s
0
Kill Participation
103
0
Kills
43
43
Deaths
0
0
Assists
60
Player
Kills
Deaths
Assists
KDA
W
13
0
22
24
W
Vora
25
0
8
29
L
VII
JacTi
VII
0
9
0
0
W
Kasumi
0
0
5
2.5
L
0
9
0
0
W
2
0
15
9.5
L
Androxus
flash_depth8
Androxus
0
9
0
0
L
0
8
0
0
W
Fernando
red0007
Fernando
3
0
10
8
L
Lillith
sptotten
Lillith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
103,133
103,133
Taken
52,932
500
Shielding
6,462
4,987
Healing
48,717
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,103
18,502
13,806
5,742
10,171
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
43,262
33,108
0
4,826
18,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
VII
JacTi
VII
8,472
4,102
0
0
19,580
500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
3,770
1,200
0
312
3,294
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,904
6,501
4,200
0
22,057
0
W
6,365
2,380
16,904
3,468
4,350
0
L
Androxus
flash_depth8
Androxus
9,418
8,988
0
415
19,315
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
13,821
12,721
0
0
18,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
red0007
Fernando
15,633
4,178
0
3,659
16,718
6,462
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
sptotten
Lillith
11,317
5,526
372
0
23,697
0

Damage Done by Role

Damage Taken by Role