Player Matchup

Lillith
Lillith
Diamond V
A5Pharir
Lillith
Diamond V
Level 688
Champion Stats
70W - 59L
1,700 SR
Queue Stats
1,504W - 1,517L
1,600 Elo+
Solo
Khan
Khan
Diamond III
Boby8363
Khan
Diamond III
Level 999
Champion Stats
12W - 11L
1,693 SR
Queue Stats
356W - 340L
1,610 Elo+
Solo
Azaan
Azaan
Platinum II
MonteRoL
Azaan
Platinum II
Level 850
Champion Stats
194W - 165L
1,637 SR
Queue Stats
732W - 676L
1,590 Elo+
Solo
Inara
Inara
Platinum IV
акило
Inara
Platinum IV
Level 999
Champion Stats
40W - 53L
1,600 SR
Queue Stats
842W - 807L
1,584 Elo+
Party 1
Drogoz
Drogoz
Platinum I
сMurchik
Drogoz
Platinum I
Level 999
Champion Stats
19W - 11L
1,740 SR
Queue Stats
1,156W - 1,120L
1,631 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 907
1,674 SR
1,603 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 544
1,618 SR
1,595 Elo+
Tiberius
Tiberius
Platinum II
AaZd
Tiberius
Platinum II
Level 232
Champion Stats
33W - 34L
1,606 SR
Queue Stats
235W - 227L
1,529 Elo+
Solo
Fernando
Fernando
Diamond V
SantaMadonna
Fernando
Diamond V
Level 98
Champion Stats
0W - 2L
1,460 SR
Queue Stats
43W - 47L
1,582 Elo+
Solo
Ying
Ying
Platinum I
Vintchu
Ying
Platinum I
Level 999
Champion Stats
99W - 93L
1,665 SR
Queue Stats
1,092W - 1,060L
1,645 Elo+
Solo
Atlas
Atlas
Gold I
ops17
Atlas
Gold I
Level 999
Champion Stats
0W - 1L
1,769 SR
Queue Stats
1,489W - 1,445L
1,591 Elo+
Solo
Willo
Willo
Platinum IV
valeronkedr
Willo
Platinum IV
Level 390
Champion Stats
22W - 26L
1,591 SR
Queue Stats
846W - 783L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
A5Pharir
Lillith
60
11 / 2 / 21
4,194
350
65,807
31,668
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
59
11 / 4 / 11
3,101
258
76,584
95,085
25,290
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Azaan
MonteRoL
Azaan
57
6 / 3 / 14
3,112
259
76,421
99,656
37,181
Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Inara
59
4 / 1 / 13
3,388
282
75,128
104,672
14,221
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
сMurchik
Drogoz
59
10 / 4 / 6
2,806
234
75,738
40,445
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Bans
EvieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AaZd
Tiberius
54
4 / 12 / 6
2,865
239
97,216
56,712
1,339
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
SantaMadonna
Fernando
38
3 / 4 / 2
3,184
265
103,939
122,786
109,680
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Vintchu
Ying
56
0 / 3 / 8
3,142
262
21,480
25,801
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
ops17
Atlas
58
6 / 10 / 2
2,825
235
65,375
116,945
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

40
1 / 13 / 4
2,428
202
83,516
47,434
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
5m 36s
107
Kill Participation
36
42
Kills
14
14
Deaths
42
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lillith
A5Pharir
Lillith
11
2
21
10.75
L
Tiberius
AaZd
Tiberius
4
12
6
0.58
W
Khan
11
4
11
4.13
W
Azaan
MonteRoL
Azaan
6
3
14
4.33
L
Fernando
SantaMadonna
Fernando
3
4
2
1
L
Ying
Vintchu
Ying
0
3
8
1.33
L
Atlas
ops17
Atlas
6
10
2
0.7
L
1
13
4
0.23
W
Inara
4
1
13
10.5
W
Drogoz
сMurchik
Drogoz
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,678
Damage
371,526
371,526
Taken
369,678
76,692
Shielding
111,019
267,827
Healing
215,315
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
A5Pharir
Lillith
65,807
29,039
192,912
321
31,668
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
AaZd
Tiberius
97,216
74,487
0
3,364
56,712
1,339
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
76,584
67,510
6,849
22,726
95,085
25,290
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Azaan
MonteRoL
Azaan
76,421
62,386
0
33,992
99,656
37,181

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
SantaMadonna
Fernando
103,939
74,141
0
3,084
122,786
109,680
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Vintchu
Ying
21,480
21,480
192,042
16,679
25,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
ops17
Atlas
65,375
65,375
0
0
116,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
83,516
50,520
0
146
47,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
75,128
59,755
0
4,474
104,672
14,221
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Drogoz
сMurchik
Drogoz
75,738
68,210
0
6,553
40,445
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role