Player Matchup

Buck
Buck
Polo01857
Buck
Level 96
Champion Stats
19W - 22L
1,588 SR
Queue Stats
223W - 206L
1,520 Elo+
Party 2
Dredge
Dredge
ShortestViking
Dredge
Level 408
Champion Stats
1W - 1L
1,837 SR
Queue Stats
6W - 11L
1,361 Elo+
Solo
Fernando
Fernando
ThisNotCOD
Fernando
Level 326
Champion Stats
63W - 76L
1,439 SR
Queue Stats
906W - 949L
1,523 Elo+
Solo
Maeve
Maeve
dadude0201
Maeve
Level 76
Champion Stats
121W - 106L
1,603 SR
Queue Stats
174W - 138L
1,619 Elo+
Party 2
Ying
Ying
rudyni1
Ying
Level 61
Champion Stats
2W - 6L
1,384 SR
Queue Stats
123W - 141L
1,503 Elo+
Solo
Team Averages
Level 193
1,570 SR
1,505 Elo+

VS

Team Averages
Level 367
1,564 SR
1,543 Elo+
Fernando
Fernando
IZumito
Fernando
Level 253
Champion Stats
1W - 1L
1,348 SR
Queue Stats
83W - 88L
1,508 Elo+
Party 3
Inara
Inara
ManzanitaRoja
Inara
Level 359
Champion Stats
49W - 35L
1,638 SR
Queue Stats
173W - 183L
1,550 Elo+
Party 3
Ying
Ying
garbear995
Ying
Level 89
Champion Stats
12W - 10L
1,600 SR
Queue Stats
113W - 147L
1,542 Elo+
Party 1
Tyra
Tyra
k_ronte_69
Tyra
Level 999
Champion Stats
57W - 63L
1,540 SR
Queue Stats
2,334W - 2,270L
1,575 Elo+
Solo
Moji
Moji
outcast382
Moji
Level 135
Champion Stats
85W - 42L
1,696 SR
Queue Stats
272W - 285L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
37
1 / 3 / 0
796
159
7,013
10,321
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

52
1 / 4 / 1
1,007
201
20,671
12,231
600
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
ThisNotCOD
Fernando
52
0 / 0 / 0
717
143
2,620
5,209
2,171
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
13
1 / 3 / 2
874
175
9,819
10,468
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ying
rudyni1
Ying
59
0 / 6 / 1
871
174
15,950
19,036
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
IZumito
Fernando
58
3 / 0 / 10
1,753
351
20,811
22,109
5,015
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
3 / 0 / 3
1,897
379
5,809
8,212
7,287
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

37
0 / 0 / 8
1,894
379
0
2,844
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
9 / 1 / 4
1,839
368
20,642
12,196
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

29
1 / 2 / 4
1,513
303
10,003
10,712
6,410

Level 5

Level 1

Level 2

Level 5

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7s
Objective Time
5m 48s
7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fernando
IZumito
Fernando
3
0
10
8
W
3
0
3
4.5
L
Buck
1
3
0
0.33
L
1
4
1
0.38
L
Fernando
ThisNotCOD
Fernando
0
0
0
0
L
Maeve
1
3
2
0.67
W
0
0
8
4
W
9
1
4
11
W
1
2
4
1.5
L
Ying
rudyni1
Ying
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
57,265
57,265
Taken
56,073
2,771
Shielding
18,712
14,197
Healing
47,036
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
IZumito
Fernando
20,811
10,387
0
376
22,109
5,015
W
5,809
5,809
0
1,745
8,212
7,287
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
7,013
6,453
0
3,422
10,321
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,671
11,671
0
1,640
12,231
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
ThisNotCOD
Fernando
2,620
0
0
403
5,209
2,171
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
9,819
8,235
0
2,667
10,468
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
0
0
34,598
2,763
2,844
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,642
14,630
0
917
12,196
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
10,003
9,253
5,135
1,502
10,712
6,410
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Ying
rudyni1
Ying
15,950
15,950
2,021
4,044
19,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role