Player Matchup

Fernando
Fernando
Platinum I
Râín
Fernando
Platinum I
Level 451
Champion Stats
5W - 2L
1,746 SR
Queue Stats
73W - 63L
1,593 Elo+
Party 2
Tyra
Tyra
Diamond III
ValerianDerek
Tyra
Diamond III
Level 836
Champion Stats
154W - 164L
1,648 SR
Queue Stats
759W - 728L
1,535 Elo+
Party 2
Ying
Ying
Platinum I
Vengachepacá
Ying
Platinum I
Level 999
Champion Stats
394W - 356L
1,685 SR
Queue Stats
2,666W - 2,594L
1,573 Elo+
Party 1
Inara
Inara
Platinum II
lChemyl
Inara
Platinum II
Level 999
Champion Stats
8W - 12L
1,592 SR
Queue Stats
837W - 752L
1,613 Elo+
Solo
Moji
Moji
Diamond III
lLaxusSl
Moji
Diamond III
Level 668
Champion Stats
2W - 1L
1,740 SR
Queue Stats
2,003W - 1,993L
1,585 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 791
1,682 SR
1,580 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 467
1,644 SR
1,591 Elo+
Koga
Koga
Diamond IV
CapacityCat3967
Koga
Diamond IV
Level 999
Champion Stats
0W - 1L
1,844 SR
Queue Stats
128W - 120L
1,552 Elo+
Solo
Sha Lin
Sha Lin
Diamond III
JuanZSeHoney
Sha Lin
Diamond III
Level 131
Champion Stats
7W - 8L
1,654 SR
Queue Stats
219W - 216L
1,582 Elo+
Solo
Ash
Ash
Diamond V
Rukasû
Ash
Diamond V
Level 160
Champion Stats
0W - 1L
1,500 SR
Queue Stats
334W - 314L
1,600 Elo+
Solo
Barik
Barik
Platinum I
SRbusic
Barik
Platinum I
Level 999
Champion Stats
136W - 103L
1,696 SR
Queue Stats
1,642W - 1,638L
1,602 Elo+
Solo
Pip
Pip
Platinum IV
coccdiccfan
Pip
Platinum IV
Level 46
Champion Stats
0W - 1L
1,523 SR
Queue Stats
34W - 23L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Râín
Fernando
54
5 / 5 / 14
3,437
286
85,029
104,873
90,841
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
10 / 5 / 14
3,283
274
102,042
59,449
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
2 / 2 / 19
3,575
298
11,015
31,779
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
lChemyl
Inara
58
8 / 3 / 13
3,178
265
72,257
86,910
18,825
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
57
17 / 10 / 11
3,247
271
58,400
73,055
26,335

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
EvieCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 8 / 5
2,848
237
76,887
55,867
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Sha Lin
JuanZSeHoney
Sha Lin
50
6 / 10 / 7
2,943
245
108,480
48,803
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ash
52
6 / 7 / 5
2,810
234
78,456
98,906
52,258
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Barik
SRbusic
Barik
60
3 / 9 / 9
3,154
263
65,345
84,120
124,810
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

30
2 / 8 / 14
2,934
245
26,898
41,047
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
4m 17s
113
Kill Participation
65
42
Kills
25
25
Deaths
42
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
L
Sha Lin
JuanZSeHoney
Sha Lin
6
10
7
0.95
L
Ash
6
7
5
1.21
W
Fernando
Râín
Fernando
5
5
14
2.4
L
Barik
SRbusic
Barik
3
9
9
0.83
W
10
5
14
3.4
W
2
2
19
5.75
L
2
8
14
1.13
W
Inara
lChemyl
Inara
8
3
13
4.83
W
Moji
17
10
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,743
Damage
356,066
356,066
Taken
328,743
136,001
Shielding
177,068
248,260
Healing
170,350
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
76,887
60,065
0
16,644
55,867
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
JuanZSeHoney
Sha Lin
108,480
97,914
0
203
48,803
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
78,456
74,896
0
5,206
98,906
52,258
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
Râín
Fernando
85,029
41,151
0
10,731
104,873
90,841
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Barik
SRbusic
Barik
65,345
65,345
0
4,272
84,120
124,810
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
102,042
66,323
0
0
59,449
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
11,015
11,015
183,198
26,807
31,779
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
26,898
23,035
124,546
19,479
41,047
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
lChemyl
Inara
72,257
59,517
0
6,283
86,910
18,825
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
58,400
55,295
7,308
13,933
73,055
26,335
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role