Player Matchup

Octavia
Octavia
DarkRedPhoenix
Octavia
Level 289
Champion Stats
19W - 17L
1,523 SR
Queue Stats
235W - 225L
1,564 Elo+
Solo
Ying
Ying
Gïsela
Ying
Level 71
Champion Stats
51W - 19L
1,760 SR
Queue Stats
189W - 144L
1,760 Elo+
Party 1
Moji
Moji
KenDoJM
Moji
Level 170
Champion Stats
306W - 237L
1,650 SR
Queue Stats
561W - 521L
1,575 Elo+
Solo
Barik
Barik
Maya1313
Barik
Level 307
Champion Stats
16W - 23L
1,516 SR
Queue Stats
39W - 46L
1,514 Elo+
Solo
Vatu
Vatu
RoguêLineage
Vatu
Level 46
Champion Stats
7W - 0L
2,082 SR
Queue Stats
62W - 21L
1,791 Elo+
Party 1
Team Averages
Level 177
1,706 SR
1,641 Elo+

VS

Team Averages
Level 543
1,658 SR
1,549 Elo+
Imani
Imani
BlöödCövenänt
Imani
Level 774
Champion Stats
848W - 740L
1,657 SR
Queue Stats
2,461W - 2,442L
1,557 Elo+
Solo
Androxus
Androxus
Kemtu
Androxus
Level 621
Champion Stats
33W - 23L
1,670 SR
Queue Stats
1,299W - 1,221L
1,613 Elo+
Solo
Fernando
Fernando
TortureElf
Fernando
Level 190
Champion Stats
223W - 136L
1,705 SR
Queue Stats
527W - 470L
1,594 Elo+
Solo
Seris
Seris
poOflarg3tOoq
Seris
Level 999
Champion Stats
90W - 63L
1,672 SR
Queue Stats
546W - 546L
1,452 Elo+
Solo
Jenos
Jenos
vilmanxD
Jenos
Level 132
Champion Stats
173W - 189L
1,587 SR
Queue Stats
306W - 301L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 13
2,624
175
77,140
38,586
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Ying
Gïsela
Ying
31
6 / 2 / 23
3,250
217
33,035
31,141
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Moji
KenDoJM
Moji
37
7 / 7 / 15
2,866
191
63,721
55,200
39,066

Level 4

Level 4

Level 5

Level 1

Level 1

Level 1

Barik
Maya1313
Barik
42
3 / 7 / 11
3,303
220
39,892
86,149
103,353
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

28
30 / 6 / 10
4,093
273
124,672
63,485
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
8 / 10 / 7
3,261
217
90,019
36,071
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
Kemtu
Androxus
57
6 / 18 / 5
2,895
193
62,888
63,774
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
TortureElf
Fernando
23
2 / 8 / 7
3,960
264
50,740
131,767
162,152
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
7 / 4 / 8
3,247
216
55,148
70,327
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Jenos
vilmanxD
Jenos
4
3 / 10 / 10
1,631
109
15,766
36,521
6,820
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
9m 49s
122
Kill Participation
63
50
Kills
26
26
Deaths
50
72
Assists
37
Player
Kills
Deaths
Assists
KDA
L
8
10
7
1.15
W
4
4
13
2.63
W
Ying
Gïsela
Ying
6
2
23
8.75
L
Androxus
Kemtu
Androxus
6
18
5
0.47
W
Moji
KenDoJM
Moji
7
7
15
2.07
W
Barik
Maya1313
Barik
3
7
11
1.21
W
30
6
10
5.83
L
Fernando
TortureElf
Fernando
2
8
7
0.69
L
7
4
8
2.75
L
Jenos
vilmanxD
Jenos
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,460
Damage
274,561
274,561
Taken
338,460
142,419
Shielding
168,972
200,547
Healing
194,510
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
90,019
62,521
0
98
36,071
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
77,140
47,050
5,292
5,275
38,586
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
Gïsela
Ying
33,035
33,035
113,310
26,751
31,141
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
Kemtu
Androxus
62,888
45,011
0
4,631
63,774
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Moji
KenDoJM
Moji
63,721
59,568
6,708
14,226
55,200
39,066
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
Maya1313
Barik
39,892
39,892
0
13,465
86,149
103,353
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
124,672
83,065
0
15,520
63,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
TortureElf
Fernando
50,740
38,848
0
3,110
131,767
162,152
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
55,148
45,108
40,751
21,549
70,327
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
vilmanxD
Jenos
15,766
10,265
117,293
7,078
36,521
6,820
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role