Player Matchup

Fernando
Fernando
Gold IV
DivaLera
Fernando
Gold IV
Level 999
Champion Stats
11W - 18L
1,506 SR
Queue Stats
730W - 733L
1,536 Elo+
Party 3
Evie
Evie
Gold II
ReconDrax
Evie
Gold II
Level 138
Champion Stats
22W - 22L
1,620 SR
Queue Stats
87W - 86L
1,492 Elo+
Party 1
Ash
Ash
Silver IV
Yakue
Ash
Silver IV
Level 242
Champion Stats
2W - 3L
1,791 SR
Queue Stats
110W - 111L
1,441 Elo+
Party 1
Dredge
Dredge
Gold IV
You-Owe-Me-Monie
Dredge
Gold IV
Level 999
Champion Stats
58W - 69L
1,598 SR
Queue Stats
1,643W - 1,596L
1,481 Elo+
Solo
Jenos
Jenos
Silver I
ТурбоМужик
Jenos
Silver I
Level 999
Champion Stats
14W - 5L
1,663 SR
Queue Stats
1,178W - 1,118L
1,527 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 675
1,636 SR
1,495 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 197
1,555 SR
1,469 Elo+
Imani
Imani
Gold V
AstreHD
Imani
Gold V
Level 329
Champion Stats
1W - 1L
1,386 SR
Queue Stats
188W - 179L
1,496 Elo+
Party 2
Ying
Ying
Qualifying
BOUQELQEL
Ying
Qualifying
Level 57
Champion Stats
1W - 1L
1,435 SR
Queue Stats
101W - 122L
1,351 Elo+
Solo
Barik
Barik
Gold III
TimGamCoC
Barik
Gold III
Level 332
Champion Stats
11W - 9L
1,645 SR
Queue Stats
108W - 114L
1,494 Elo+
Party 2
Maeve
Maeve
Gold IV
ZoTmA
Maeve
Gold IV
Level 98
Champion Stats
54W - 33L
1,661 SR
Queue Stats
90W - 67L
1,507 Elo+
Party 4
Terminus
Terminus
Silver V
tratorcbt
Terminus
Silver V
Level 167
Champion Stats
255W - 215L
1,648 SR
Queue Stats
600W - 628L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DivaLera
Fernando
56
6 / 9 / 19
6,316
372
58,864
128,896
144,332
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
48
31 / 16 / 12
5,109
301
99,451
53,347
10,065
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ash
Yakue
Ash
56
13 / 16 / 20
4,368
257
88,201
121,001
34,136
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

58
19 / 10 / 9
4,253
250
98,836
57,334
1,890
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
5 / 13 / 31
6,031
355
39,671
50,775
9,581
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
LianWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
AstreHD
Imani
51
17 / 14 / 18
3,880
228
100,826
48,780
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
49
5 / 17 / 19
3,467
204
42,352
67,587
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
TimGamCoC
Barik
57
10 / 10 / 19
4,411
259
89,197
99,550
146,690
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
ZoTmA
Maeve
24
23 / 13 / 20
4,567
269
112,998
53,787
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Level 1

Terminus
tratorcbt
Terminus
31
9 / 17 / 11
3,362
198
65,980
115,319
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 57s
Objective Time
7m 21s
165
Kill Participation
151
74
Kills
64
64
Deaths
71
91
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Imani
AstreHD
Imani
17
14
18
1.86
W
Ying
5
17
19
0.85
L
Fernando
DivaLera
Fernando
6
9
19
1.72
L
Evie
31
16
12
2.31
W
Barik
TimGamCoC
Barik
10
10
19
1.95
L
Ash
Yakue
Ash
13
16
20
1.44
L
19
10
9
2.35
W
Maeve
ZoTmA
Maeve
23
13
20
2.54
W
Terminus
tratorcbt
Terminus
9
17
11
0.85
L
5
13
31
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,023
Damage
411,353
411,353
Taken
385,023
200,004
Shielding
146,690
188,253
Healing
157,886
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
AstreHD
Imani
100,826
88,598
0
8,832
48,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
42,352
15,658
58,347
26,799
67,587
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
DivaLera
Fernando
58,864
43,275
0
11,470
128,896
144,332
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Evie
99,451
98,906
1,062
8,405
53,347
10,065

Level 2

Level 2

Level 2

W
Barik
TimGamCoC
Barik
89,197
89,197
0
33,448
99,550
146,690
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
Yakue
Ash
88,201
76,426
1,208
3,343
121,001
34,136
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

L
98,836
81,184
0
11,756
57,334
1,890
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
ZoTmA
Maeve
112,998
108,298
0
12,153
53,787
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Terminus
tratorcbt
Terminus
65,980
50,520
0
18,307
115,319
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
39,671
30,225
132,351
18,658
50,775
9,581
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role