Player Matchup
VS
Match Stats
The Price of Salvation
Abyssal Reconstruction
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Level 5
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
Magistrate's Might
Armor
Gain a 650-Health Shield for 3s after dropping to or below 35% Health.
Level 5
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Level 2
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
From Above
Weightless
Reduces the Cooldown of Weightless by 3s.
Level 5
Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.75s.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1
Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 15%.
Level 3
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5
Never Look
Armor
Increase your maximum Health by 50.
Level 1
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Rampage
Armor
Increase your Movement Speed by 16% for 4s after getting an Elimination.
Level 2
Tsunami
Shell Spin
Increase your Movement Speed by 24% for 3s after using Shell Spin.
Level 4
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Safe Haven
Armor
Increase your Healing received by 6% while Stasis Field is active.
Level 1
Old Wounds
Armor
Increase your maximum Health by 150.
Level 1
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2s.
Level 4
Distant Memory
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 0.6s.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.6s.
Level 4
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 5s.
Level 5
Rapid Sustain
Armor
Increase your Healing received by 5% while at or below 50% Health.
Level 1
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2
Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5
Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1
Flora
Armor
Increase your maximum Health by 250.
Level 5
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Level 3
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Nectar
Seedling
Heal for 75 after using Seedling.
Level 1
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.