Player Matchup

Barik
Barik
Duckdere
Barik
Level 999
Champion Stats
12W - 13L
1,585 SR
Queue Stats
1,170W - 1,085L
1,632 Elo+
Solo
Jenos
Jenos
Kojiro1234541
Jenos
Level 999
Champion Stats
256W - 280L
1,627 SR
Queue Stats
837W - 751L
1,664 Elo+
Solo
VII
VII
MIMIRCHIK
VII
Level 105
Champion Stats
0W - 2L
1,342 SR
Queue Stats
140W - 139L
1,581 Elo+
Solo
Tyra
Tyra
MivorAvor
Tyra
Level 999
Champion Stats
112W - 82L
1,630 SR
Queue Stats
800W - 767L
1,613 Elo+
Solo
Mal'Damba
Mal'Damba
ł1ss1kFan
Mal'Damba
Level 999
Champion Stats
6W - 3L
1,714 SR
Queue Stats
78W - 52L
1,725 Elo+
Solo
Team Averages
Level 820
1,580 SR
1,643 Elo+

VS

Team Averages
Level 477
1,660 SR
1,614 Elo+
Corvus
Corvus
Dacyd
Corvus
Level 732
Champion Stats
24W - 24L
1,576 SR
Queue Stats
431W - 428L
1,558 Elo+
Solo
Cassie
Cassie
Heizenberh
Cassie
Level 63
Champion Stats
16W - 15L
1,696 SR
Queue Stats
178W - 188L
1,623 Elo+
Solo
Androxus
Androxus
StandardCoffee
Androxus
Level 999
Champion Stats
176W - 111L
1,708 SR
Queue Stats
1,309W - 761L
1,669 Elo+
Party 1
Fernando
Fernando
Torfee
Fernando
Level 401
Champion Stats
257W - 122L
1,773 SR
Queue Stats
1,244W - 1,066L
1,632 Elo+
Party 1
Vatu
Vatu
r32r3r3rr3
Vatu
Level 192
Champion Stats
56W - 74L
1,546 SR
Queue Stats
198W - 193L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Duckdere
Barik
60
0 / 3 / 2
1,116
186
15,952
49,683
14,673
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
1 / 1 / 1
1,215
203
12,265
13,295
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

58
2 / 7 / 0
1,133
189
9,168
19,709
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tyra
55
0 / 10 / 0
825
138
11,813
30,035
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
ł1ss1kFan
Mal'Damba
55
0 / 1 / 2
1,070
178
11,861
19,030
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Dacyd
Corvus
57
1 / 1 / 15
2,151
359
4,465
3,843
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Cassie
Heizenberh
Cassie
33
1 / 1 / 7
1,688
281
26,321
9,270
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Androxus
58
9 / 0 / 7
2,037
340
47,740
12,390
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Fernando
Torfee
Fernando
57
3 / 0 / 9
1,820
303
16,184
23,699
16,710
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

38
8 / 1 / 8
2,293
382
37,042
11,857
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3s
Objective Time
4m 5s
8
Kill Participation
68
3
Kills
22
22
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Corvus
Dacyd
Corvus
1
1
15
8.5
L
Barik
Duckdere
Barik
0
3
2
0.33
W
Cassie
Heizenberh
Cassie
1
1
7
4.5
L
1
1
1
1.5
L
2
7
0
0.29
L
Tyra
0
10
0
0
W
Androxus
9
0
7
12.5
W
Fernando
Torfee
Fernando
3
0
9
7.5
W
8
1
8
12
L
Mal'Damba
ł1ss1kFan
Mal'Damba
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,059
Damage
131,752
131,752
Taken
61,059
14,673
Shielding
16,710
50,423
Healing
47,628
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Dacyd
Corvus
4,465
4,465
35,148
498
3,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Duckdere
Barik
15,952
15,952
0
1,537
49,683
14,673
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
Heizenberh
Cassie
26,321
21,847
0
4,624
9,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
12,265
4,738
22,717
2,491
13,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,168
8,909
0
46
19,709
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
11,813
7,147
0
0
30,035
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
47,740
41,305
0
717
12,390
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
Torfee
Fernando
16,184
13,116
0
4,480
23,699
16,710
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
37,042
26,177
0
2,161
11,857
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
ł1ss1kFan
Mal'Damba
11,861
5,475
20,761
2,871
19,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role