Player Matchup

Barik
Barik
Platinum I
Alt3rnit
Barik
Platinum I
Level 382
Champion Stats
14W - 13L
1,660 SR
Queue Stats
666W - 662L
1,568 Elo+
Solo
Buck
Buck
Platinum I
ChrisGil
Buck
Platinum I
Level 710
Champion Stats
21W - 21L
1,638 SR
Queue Stats
498W - 486L
1,558 Elo+
Solo
Jenos
Jenos
Diamond III
HelenOfDetroit
Jenos
Diamond III
Level 454
Champion Stats
17W - 16L
1,675 SR
Queue Stats
500W - 477L
1,654 Elo+
Solo
Kinessa
Kinessa
Platinum I
SRbusic
Kinessa
Platinum I
Level 999
Champion Stats
43W - 52L
1,596 SR
Queue Stats
1,631W - 1,627L
1,607 Elo+
Solo
Ruckus
Ruckus
Platinum V
yacobi23
Ruckus
Platinum V
Level 466
Champion Stats
5W - 3L
1,778 SR
Queue Stats
625W - 604L
1,517 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 602
1,669 SR
1,581 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 553
1,681 SR
1,591 Elo+
Koga
Koga
Diamond IV
DrDiegoD
Koga
Diamond IV
Level 424
Champion Stats
99W - 76L
1,726 SR
Queue Stats
796W - 777L
1,544 Elo+
Party 1
Fernando
Fernando
Diamond V
ESPIºCHULA
Fernando
Diamond V
Level 70
Champion Stats
9W - 5L
1,649 SR
Queue Stats
104W - 68L
1,641 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
Gutigamer10
Mal'Damba
Platinum II
Level 937
Champion Stats
16W - 19L
1,577 SR
Queue Stats
1,281W - 1,267L
1,536 Elo+
Solo
Atlas
Atlas
Platinum III
Smotret
Atlas
Platinum III
Level 987
Champion Stats
18W - 14L
1,715 SR
Queue Stats
864W - 858L
1,548 Elo+
Solo
Saati
Saati
Diamond III
Syäz
Saati
Diamond III
Level 346
Champion Stats
13W - 8L
1,741 SR
Queue Stats
175W - 129L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Alt3rnit
Barik
49
4 / 9 / 8
1,033
103
44,221
63,292
36,458
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Buck
59
13 / 10 / 10
2,497
250
59,146
51,019
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.

Level 4

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
5 / 2 / 14
2,451
245
24,471
15,105
7,228
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
SRbusic
Kinessa
60
3 / 5 / 9
1,891
189
65,848
24,119
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Ruckus
yacobi23
Ruckus
57
2 / 5 / 17
2,033
203
43,686
65,980
26,628
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
51
10 / 7 / 11
3,209
321
54,397
38,073
0
Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
ESPIºCHULA
Fernando
42
4 / 3 / 11
3,305
331
47,485
66,562
59,549
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Mal'Damba
Gutigamer10
Mal'Damba
58
0 / 3 / 11
3,454
345
12,076
17,816
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
Smotret
Atlas
59
4 / 9 / 5
2,755
276
34,571
86,148
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
Syäz
Saati
59
13 / 5 / 12
3,431
343
70,986
28,773
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 16s
Objective Time
5m 34s
85
Kill Participation
81
27
Kills
31
31
Deaths
27
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Barik
Alt3rnit
Barik
4
9
8
0.89
L
Buck
13
10
10
1.8
W
Koga
10
7
11
2.21
W
Fernando
ESPIºCHULA
Fernando
4
3
11
3.17
W
Mal'Damba
Gutigamer10
Mal'Damba
0
3
11
1.83
L
5
2
14
6
L
Kinessa
SRbusic
Kinessa
3
5
9
1.5
W
Atlas
Smotret
Atlas
4
9
5
0.72
W
Saati
Syäz
Saati
13
5
12
3.8
L
Ruckus
yacobi23
Ruckus
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,372
Damage
219,515
219,515
Taken
237,372
70,314
Shielding
59,549
115,060
Healing
114,278
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Alt3rnit
Barik
44,221
44,221
0
14,183
63,292
36,458
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
59,146
50,630
0
9,884
51,019
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Koga
54,397
46,002
0
3,688
38,073
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Fernando
ESPIºCHULA
Fernando
47,485
32,526
0
700
66,562
59,549
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
Gutigamer10
Mal'Damba
12,076
9,342
86,545
9,648
17,816
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,471
19,711
67,481
7,202
15,105
7,228
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Kinessa
SRbusic
Kinessa
65,848
55,637
0
400
24,119
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
Smotret
Atlas
34,571
34,571
0
6,452
86,148
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Syäz
Saati
70,986
65,076
1,440
5,805
28,773
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
yacobi23
Ruckus
43,686
24,987
0
15,910
65,980
26,628
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role