Player Matchup

Willo
Willo
IMuteAllForEver
Willo
Level 12
Champion Stats
9W - 5L
1,689 SR
Queue Stats
9W - 6L
1,661 Elo+
Solo
Corvus
Corvus
SlimeTc3
Corvus
Level 18
Champion Stats
8W - 3L
1,733 SR
Queue Stats
13W - 11L
1,554 Elo+
Party 2
Dredge
Dredge
SloGG3R
Dredge
Level 893
Champion Stats
289W - 174L
1,659 SR
Queue Stats
802W - 838L
1,450 Elo+
Solo
Inara
Inara
verstandlxs
Inara
Level 22
Champion Stats
5W - 4L
1,471 SR
Queue Stats
19W - 22L
1,490 Elo+
Party 2
Androxus
Androxus
zombeee0815
Androxus
Level 48
Champion Stats
2W - 1L
1,467 SR
Queue Stats
100W - 75L
1,577 Elo+
Party 2
Team Averages
Level 199
1,604 SR
1,546 Elo+

VS

Team Averages
Level 49
1,479 SR
1,397 Elo+
Caspian
Caspian
Artheoloth
Caspian
Level 123
Champion Stats
6W - 10L
1,385 SR
Queue Stats
43W - 52L
1,449 Elo+
Solo
Octavia
Octavia
DaijuniOkoku
Octavia
Level 15
Champion Stats
0W - 1L
1,525 SR
Queue Stats
4W - 17L
1,339 Elo+
Party 1
Dredge
Dredge
ILYAKAPUT
Dredge
Level 43
Champion Stats
6W - 12L
1,426 SR
Queue Stats
34W - 40L
1,413 Elo+
Solo
Ying
Ying
Lanami
Ying
Level 49
Champion Stats
2W - 3L
1,491 SR
Queue Stats
4W - 7L
1,470 Elo+
Solo
Terminus
Terminus
Vimsel
Terminus
Level 13
Champion Stats
1W - 3L
1,567 SR
Queue Stats
4W - 13L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
10 / 0 / 14
2,200
367
37,096
5,078
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Corvus
SlimeTc3
Corvus
21
2 / 2 / 11
2,012
335
13,136
9,956
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Dredge
SloGG3R
Dredge
59
11 / 1 / 5
2,132
355
34,900
6,188
300
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

7
4 / 2 / 5
2,197
366
15,026
28,474
0
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
zombeee0815
Androxus
22
10 / 0 / 11
2,110
352
37,915
11,184
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Artheoloth
Caspian
36
0 / 11 / 0
876
146
6,657
24,963
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 14% for 3s after hitting an enemy with War.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 60%.

Level 5

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Octavia
DaijuniOkoku
Octavia
10
1 / 3 / 1
1,004
167
9,086
16,419
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Dredge
ILYAKAPUT
Dredge
26
4 / 7 / 0
1,188
198
20,059
25,509
1,050
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
Lanami
Ying
32
0 / 7 / 2
986
164
8,769
29,148
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
Vimsel
Terminus
4
0 / 8 / 2
1,202
200
16,309
42,034
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
49s
83
Kill Participation
10
37
Kills
5
5
Deaths
36
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Caspian
Artheoloth
Caspian
0
11
0
0
L
Octavia
DaijuniOkoku
Octavia
1
3
1
0.5
L
Dredge
ILYAKAPUT
Dredge
4
7
0
0.57
W
10
0
14
17
L
Ying
Lanami
Ying
0
7
2
0.14
W
Corvus
SlimeTc3
Corvus
2
2
11
3.75
W
Dredge
SloGG3R
Dredge
11
1
5
13.5
L
Terminus
Vimsel
Terminus
0
8
2
0.13
W
4
2
5
3.25
W
Androxus
zombeee0815
Androxus
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,073
Damage
60,880
60,880
Taken
138,073
300
Shielding
1,050
38,413
Healing
23,468
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
Artheoloth
Caspian
6,657
4,357
0
439
24,963
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
DaijuniOkoku
Octavia
9,086
7,346
0
1,271
16,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
ILYAKAPUT
Dredge
20,059
11,036
0
1,151
25,509
1,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,096
28,217
0
3,665
5,078
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
Lanami
Ying
8,769
1,509
7,262
8,395
29,148
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
SlimeTc3
Corvus
13,136
12,860
22,778
5,247
9,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
SloGG3R
Dredge
34,900
24,203
0
1,237
6,188
300
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
Vimsel
Terminus
16,309
12,740
0
4,950
42,034
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,026
14,476
0
4,885
28,474
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
zombeee0815
Androxus
37,915
30,972
0
601
11,184
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role