Player Matchup

Jenos
Jenos
Silver I
HellRunner0710
Jenos
Silver I
Level 252
Champion Stats
4W - 4L
1,555 SR
Queue Stats
168W - 177L
1,428 Elo+
Party 1
Terminus
Terminus
Silver I
Jetz912
Terminus
Silver I
Level 307
Champion Stats
7W - 4L
1,841 SR
Queue Stats
116W - 106L
1,430 Elo+
Party 1
Zhin
Zhin
Gold V
MaverickFullW
Zhin
Gold V
Level 999
Champion Stats
60W - 46L
1,662 SR
Queue Stats
916W - 898L
1,440 Elo+
Solo
Makoa
Makoa
Platinum IV
MØŢØMØŢØ
Makoa
Platinum IV
Level 198
Champion Stats
28W - 23L
1,648 SR
Queue Stats
428W - 404L
1,548 Elo+
Solo
Bomb King
Bomb King
Gold III
Mãrløn
Bomb King
Gold III
Level 304
Champion Stats
32W - 11L
1,764 SR
Queue Stats
505W - 493L
1,541 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 412
1,694 SR
1,478 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 788
1,592 SR
1,491 Elo+
Ash
Ash
Silver II
AGENDA2030UN
Ash
Silver II
Level 546
Champion Stats
6W - 12L
1,566 SR
Queue Stats
186W - 198L
1,475 Elo+
Solo
Buck
Buck
Gold I
ASGØREφLD
Buck
Gold I
Level 999
Champion Stats
14W - 15L
1,603 SR
Queue Stats
1,365W - 1,292L
1,491 Elo+
Solo
Moji
Moji
Gold III
I Casa Verde I
Moji
Gold III
Level 567
Champion Stats
275W - 233L
1,621 SR
Queue Stats
784W - 758L
1,509 Elo+
Solo
Barik
Barik
Gold IV
PorousMercury37
Barik
Gold IV
Level 829
Champion Stats
68W - 84L
1,589 SR
Queue Stats
612W - 640L
1,435 Elo+
Solo
Seris
Seris
Gold IV
ScorpionFabi23
Seris
Gold IV
Level 999
Champion Stats
33W - 37L
1,582 SR
Queue Stats
834W - 715L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 2 / 23
3,363
336
31,980
14,807
7,400
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Jetz912
Terminus
57
8 / 4 / 17
2,819
282
52,991
62,116
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
9 / 5 / 11
2,535
254
61,262
25,800
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

54
8 / 3 / 17
2,741
274
57,802
67,485
28,995
Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 12% for 3s after using Shell Spin.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bomb King
Mãrløn
Bomb King
59
11 / 4 / 14
2,684
268
53,736
26,253
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniViktor
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
3 / 11 / 5
2,199
220
35,652
82,965
23,801
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Level 1

56
5 / 7 / 2
2,356
236
45,802
45,001
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

No Escape

No Escape

Weapon

Increase your Movement Speed by 21% for 5s after getting a Killing Blow or Elimination.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

37
5 / 13 / 5
2,079
208
39,918
40,071
23,785

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

58
5 / 6 / 7
2,511
251
55,008
55,445
56,766
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
1 / 7 / 8
2,253
225
20,081
34,289
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 41s
Objective Time
3m 1s
126
Kill Participation
46
44
Kills
19
18
Deaths
44
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
11
5
0.5
L
5
7
2
0.86
W
8
2
23
9.75
L
5
13
5
0.58
W
Terminus
Jetz912
Terminus
8
4
17
4.13
W
9
5
11
2.9
W
8
3
17
5.5
W
Bomb King
Mãrløn
Bomb King
11
4
14
4.5
L
5
6
7
1.42
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,771
Damage
196,461
196,461
Taken
257,771
36,395
Shielding
104,352
125,057
Healing
99,256
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,652
27,392
0
7,220
82,965
23,801
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,802
43,146
0
11,160
45,001
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,980
20,116
104,528
9,729
14,807
7,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
39,918
38,740
4,340
5,779
40,071
23,785

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
Jetz912
Terminus
52,991
35,776
0
3,999
62,116
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
61,262
50,342
0
448
25,800
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
57,802
53,644
0
1,925
67,485
28,995
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Bomb King
Mãrløn
Bomb King
53,736
47,003
0
4,428
26,253
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
55,008
55,008
0
11,902
55,445
56,766
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
20,081
15,935
42,686
16,169
34,289
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role