Player Matchup

Bomb King
Bomb King
Bammer86
Bomb King
Level 999
Champion Stats
1W - 1L
1,452 SR
Queue Stats
9W - 5L
1,593 Elo+
Party 1
Grover
Grover
Dealer_8411
Grover
Level 27
Champion Stats
2W - 3L
1,485 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 1
Vora
Vora
KILLUA__A3
Vora
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,537 Elo+
Solo
Sha Lin
Sha Lin
nottobemistaken
Sha Lin
Level 146
Champion Stats
0W - 3L
1,434 SR
Queue Stats
67W - 56L
1,511 Elo+
Solo
Atlas
Atlas
therealMAXX231
Atlas
Level 222
Champion Stats
39W - 39L
1,483 SR
Queue Stats
209W - 200L
1,484 Elo+
Solo
Team Averages
Level 287
1,471 SR
1,519 Elo+

VS

Team Averages
Level 343
1,527 SR
1,483 Elo+
Ash
Ash
Dobby pjp
Ash
Level 34
Champion Stats
8W - 2L
1,731 SR
Queue Stats
30W - 23L
1,581 Elo+
Solo
Rei
Rei
Gifcream
Rei
Level 661
Champion Stats
2W - 1L
1,470 SR
Queue Stats
56W - 62L
1,485 Elo+
Solo
Vora
Vora
Zyvox_0
Vora
Level 33
Champion Stats
15W - 34L
1,395 SR
Queue Stats
18W - 36L
1,366 Elo+
Solo
Viktor
Viktor
tazadar666
Viktor
Level 262
Champion Stats
2W - 4L
1,485 SR
Queue Stats
12W - 24L
1,422 Elo+
Solo
Makoa
Makoa
xtratoasty
Makoa
Level 724
Champion Stats
2W - 2L
1,554 SR
Queue Stats
276W - 236L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Bammer86
Bomb King
56
7 / 12 / 1
4,131
516
52,067
47,730
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Grover
12
2 / 9 / 7
3,955
494
23,237
38,431
1,230
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

37
0 / 12 / 2
1,993
249
19,011
34,222
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
2 / 10 / 4
3,681
460
50,844
31,790
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

55
1 / 7 / 2
3,652
457
15,820
75,147
0
Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
11 / 3 / 23
5,048
631
57,711
59,490
20,498
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

59
3 / 4 / 27
4,626
578
20,174
26,946
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Vora
Zyvox_0
Vora
10
4 / 2 / 7
3,469
434
16,483
10,361
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
tazadar666
Viktor
46
11 / 1 / 18
4,322
540
59,673
27,816
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Makoa
59
21 / 2 / 15
4,780
598
73,279
36,366
19,216
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
15m 58s
28
Kill Participation
140
12
Kills
50
50
Deaths
12
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Bammer86
Bomb King
7
12
1
0.63
L
Grover
2
9
7
0.61
W
11
3
23
7.5
W
3
4
27
4.13
L
0
12
2
0.08
W
Vora
Zyvox_0
Vora
4
2
7
3.75
L
2
10
4
0.4
W
Viktor
tazadar666
Viktor
11
1
18
20
L
1
7
2
0.29
W
Makoa
21
2
15
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,979
Damage
227,320
227,320
Taken
160,979
1,230
Shielding
39,714
66,667
Healing
97,300
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Bammer86
Bomb King
52,067
41,682
220
4,230
47,730
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
23,237
19,691
37,664
18,388
38,431
1,230

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,711
53,511
0
5,684
59,490
20,498
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
20,174
19,334
53,126
18,565
26,946
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
19,011
14,347
0
1,374
34,222
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Zyvox_0
Vora
16,483
11,618
0
2,371
10,361
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
50,844
45,172
0
0
31,790
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
tazadar666
Viktor
59,673
37,008
0
15,754
27,816
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
15,820
15,820
0
4,791
75,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
73,279
67,634
0
1,800
36,366
19,216
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role