Player Matchup

Jenos
Jenos
Platinum IV
GottaGoToWrk
Jenos
Platinum IV
Level 920
Champion Stats
51W - 35L
1,675 SR
Queue Stats
294W - 314L
1,540 Elo+
Party 1
Imani
Imani
Platinum III
P00ki
Imani
Platinum III
Level 604
Champion Stats
64W - 45L
1,720 SR
Queue Stats
534W - 570L
1,556 Elo+
Party 1
Koga
Koga
Gold III
SaintLong
Koga
Gold III
Level 999
Champion Stats
215W - 190L
1,617 SR
Queue Stats
1,817W - 1,743L
1,553 Elo+
Solo
Atlas
Atlas
Gold V
Vora F Tier
Atlas
Gold V
Level 497
Champion Stats
3W - 1L
1,587 SR
Queue Stats
26W - 29L
1,540 Elo+
Party 1
Fernando
Fernando
Gold II
splitting5s
Fernando
Gold II
Level 54
Champion Stats
15W - 5L
1,820 SR
Queue Stats
38W - 28L
1,626 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 615
1,684 SR
1,563 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 657
1,621 SR
1,515 Elo+
Ruckus
Ruckus
Gold I
Gordoflas
Ruckus
Gold I
Level 999
Champion Stats
60W - 85L
1,615 SR
Queue Stats
1,331W - 1,267L
1,491 Elo+
Solo
Saati
Saati
Platinum II
ManuelCHN
Saati
Platinum II
Level 700
Champion Stats
5W - 4L
1,714 SR
Queue Stats
188W - 167L
1,607 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
TTV1LmntriX
Mal'Damba
Gold I
Level 374
Champion Stats
19W - 23L
1,565 SR
Queue Stats
473W - 444L
1,517 Elo+
Party 2
Barik
Barik
Gold IV
jinjiroge
Barik
Gold IV
Level 610
Champion Stats
52W - 45L
1,600 SR
Queue Stats
637W - 647L
1,461 Elo+
Solo
Androxus
Androxus
Platinum V
ÄMNËSIÄ
Androxus
Platinum V
Level 600
Champion Stats
4W - 7L
1,609 SR
Queue Stats
222W - 225L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 5 / 28
3,364
259
10,829
21,275
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
P00ki
Imani
59
17 / 7 / 12
3,498
269
107,929
41,382
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Koga
59
10 / 6 / 18
3,144
242
73,700
39,587
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

51
9 / 5 / 10
3,673
283
37,382
92,611
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
splitting5s
Fernando
25
11 / 3 / 15
4,211
324
61,478
79,059
170,959
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
Cassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Gordoflas
Ruckus
59
6 / 7 / 7
3,058
235
63,340
79,704
70,820
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Saati
ManuelCHN
Saati
56
13 / 11 / 2
2,977
229
73,156
45,843
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
TTV1LmntriX
Mal'Damba
43
0 / 5 / 12
2,874
221
26,143
21,216
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
jinjiroge
Barik
54
4 / 10 / 6
3,288
253
55,445
92,410
129,293
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
ÄMNËSIÄ
Androxus
58
3 / 15 / 9
2,416
186
55,830
52,145
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
7m 23s
131
Kill Participation
62
48
Kills
26
26
Deaths
48
83
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Gordoflas
Ruckus
6
7
7
1.36
W
1
5
28
3
L
Saati
ManuelCHN
Saati
13
11
2
1.27
W
Imani
P00ki
Imani
17
7
12
3.29
W
Koga
10
6
18
3.17
L
Mal'Damba
TTV1LmntriX
Mal'Damba
0
5
12
1.2
W
9
5
10
2.8
L
Barik
jinjiroge
Barik
4
10
6
0.7
W
Fernando
splitting5s
Fernando
11
3
15
6.17
L
Androxus
ÄMNËSIÄ
Androxus
3
15
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,318
Damage
273,914
273,914
Taken
291,318
170,959
Shielding
200,113
175,164
Healing
148,054
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Gordoflas
Ruckus
63,340
48,835
0
2,978
79,704
70,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
10,829
9,954
136,904
10,244
21,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
ManuelCHN
Saati
73,156
58,242
0
5,276
45,843
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Imani
P00ki
Imani
107,929
94,646
0
3,243
41,382
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
73,700
43,470
0
13,362
39,587
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
TTV1LmntriX
Mal'Damba
26,143
8,723
120,849
9,086
21,216
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,382
37,382
0
4,060
92,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
jinjiroge
Barik
55,445
55,445
0
7,224
92,410
129,293
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
splitting5s
Fernando
61,478
36,796
0
7,351
79,059
170,959
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
ÄMNËSIÄ
Androxus
55,830
42,342
0
2,641
52,145
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role