Player Matchup

Imani
Imani
Diamond III
Dechut
Imani
Diamond III
Level 509
Champion Stats
11W - 3L
1,768 SR
Queue Stats
451W - 412L
1,654 Elo+
Solo
Seris
Seris
Diamond V
Vintchu
Seris
Diamond V
Level 999
Champion Stats
20W - 19L
1,628 SR
Queue Stats
1,088W - 1,058L
1,562 Elo+
Solo
Koga
Koga
Diamond III
WizenedCandy
Koga
Diamond III
Level 158
Champion Stats
51W - 42L
1,677 SR
Queue Stats
196W - 171L
1,677 Elo+
Solo
Terminus
Terminus
Gold V
inali solaris
Terminus
Gold V
Level 999
Champion Stats
2W - 4L
1,455 SR
Queue Stats
263W - 226L
1,649 Elo+
Solo
Inara
Inara
Platinum III
silvermoltas
Inara
Platinum III
Level 492
Champion Stats
99W - 80L
1,701 SR
Queue Stats
843W - 795L
1,613 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 631
1,646 SR
1,631 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 562
1,610 SR
1,621 Elo+
Barik
Barik
Diamond IV
Almdudlerking
Barik
Diamond IV
Level 551
Champion Stats
48W - 45L
1,685 SR
Queue Stats
714W - 657L
1,598 Elo+
Solo
VII
VII
Platinum V
Eqre
VII
Platinum V
Level 999
Champion Stats
3W - 8L
1,491 SR
Queue Stats
540W - 512L
1,550 Elo+
Party 1
Grohk
Grohk
Diamond II
KOli95
Grohk
Diamond II
Level 999
Champion Stats
14W - 10L
1,708 SR
Queue Stats
411W - 405L
1,671 Elo+
Solo
Saati
Saati
Gold IV
hzayi
Saati
Gold IV
Level 192
Champion Stats
19W - 16L
1,667 SR
Queue Stats
156W - 140L
1,611 Elo+
Party 1
Talus
Talus
Diamond II
ءМизантропияء
Talus
Diamond II
Level 71
Champion Stats
0W - 1L
1,500 SR
Queue Stats
114W - 75L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Dechut
Imani
59
9 / 1 / 6
1,904
381
29,562
13,754
1,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Seris
Vintchu
Seris
56
0 / 0 / 7
1,766
353
7,506
4,281
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

49
9 / 1 / 8
1,920
384
20,754
13,917
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Terminus
inali solaris
Terminus
58
1 / 1 / 4
1,527
305
4,074
25,836
0
Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

55
2 / 0 / 2
1,793
359
8,430
5,349
0
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
AtlasFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 2 / 0
747
149
3,750
11,895
8,543
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

VII
Eqre
VII
59
0 / 6 / 2
922
184
17,497
14,186
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grohk
KOli95
Grohk
60
0 / 1 / 0
727
145
1,350
9,208
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Saati
hzayi
Saati
57
1 / 7 / 0
959
192
22,478
18,499
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
2 / 5 / 0
1,155
231
18,062
16,538
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
2s
48
Kill Participation
5
21
Kills
3
3
Deaths
21
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Imani
Dechut
Imani
9
1
6
12
L
VII
Eqre
VII
0
6
2
0.17
L
Grohk
KOli95
Grohk
0
1
0
0
W
Seris
Vintchu
Seris
0
0
7
3.5
W
9
1
8
13
L
Saati
hzayi
Saati
1
7
0
0.14
W
Terminus
inali solaris
Terminus
1
1
4
3
W
2
0
2
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,326
Damage
63,137
63,137
Taken
70,326
1,000
Shielding
8,543
58,179
Healing
15,516
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,750
3,750
0
362
11,895
8,543
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
Dechut
Imani
29,562
27,310
0
14
13,754
1,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
VII
Eqre
VII
17,497
17,497
0
0
14,186
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
KOli95
Grohk
1,350
0
4,912
7,012
9,208
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Seris
Vintchu
Seris
7,506
5,818
47,409
4,250
4,281
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
20,754
17,045
0
4,299
13,917
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
hzayi
Saati
22,478
15,350
0
0
18,499
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Terminus
inali solaris
Terminus
4,074
0
0
2,207
25,836
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
8,430
7,590
0
0
5,349
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
18,062
15,657
0
3,230
16,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role