Player Matchup

Mal'Damba
Mal'Damba
Platinum IV
DIDDYKONGMAIN
Mal'Damba
Platinum IV
Level 77
Champion Stats
0W - 2L
1,500 SR
Queue Stats
86W - 70L
1,596 Elo+
Solo
Vora
Vora
Platinum II
LiänÖäfk
Vora
Platinum II
Level 128
Champion Stats
30W - 21L
1,698 SR
Queue Stats
297W - 273L
1,629 Elo+
Party 1
Imani
Imani
Platinum I
NøtWøpløck
Imani
Platinum I
Level 98
Champion Stats
6W - 5L
1,708 SR
Queue Stats
103W - 72L
1,672 Elo+
Party 1
Fernando
Fernando
Platinum II
OceanClock
Fernando
Platinum II
Level 999
Champion Stats
98W - 78L
1,692 SR
Queue Stats
1,404W - 1,399L
1,620 Elo+
Solo
Atlas
Atlas
Gold V
Zêth
Atlas
Gold V
Level 956
Champion Stats
32W - 26L
1,709 SR
Queue Stats
1,280W - 1,215L
1,621 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 452
1,661 SR
1,628 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 430
1,622 SR
1,607 Elo+
Evie
Evie
Gold V
MeaveGrover
Evie
Gold V
Level 49
Champion Stats
1W - 1L
1,517 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 2
Azaan
Azaan
Platinum I
SRbusic
Azaan
Platinum I
Level 999
Champion Stats
21W - 26L
1,607 SR
Queue Stats
1,642W - 1,638L
1,578 Elo+
Solo
Corvus
Corvus
Platinum III
Smotret
Corvus
Platinum III
Level 988
Champion Stats
5W - 7L
1,547 SR
Queue Stats
877W - 871L
1,567 Elo+
Solo
Inara
Inara
Platinum I
SoJuegoDeMaeve
Inara
Platinum I
Level 48
Champion Stats
2W - 0L
1,810 SR
Queue Stats
34W - 22L
1,657 Elo+
Party 2
Saati
Saati
Platinum II
SoyTaCo
Saati
Platinum II
Level 67
Champion Stats
10W - 8L
1,631 SR
Queue Stats
105W - 88L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DIDDYKONGMAIN
Mal'Damba
33
2 / 3 / 7
1,425
143
9,133
13,232
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

47
4 / 8 / 6
1,661
166
40,506
32,083
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
14 / 6 / 6
2,412
241
54,708
37,141
3,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
OceanClock
Fernando
59
0 / 9 / 3
1,621
162
32,366
59,577
44,576
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
Zêth
Atlas
60
1 / 1 / 1
1,041
104
4,260
2,631
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
RuckusCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
8 / 6 / 4
2,712
271
39,404
25,610
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Azaan
SRbusic
Azaan
60
5 / 2 / 9
2,533
253
28,837
35,091
6,150
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Corvus
Smotret
Corvus
59
1 / 3 / 4
2,254
225
4,160
11,255
400
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

42
3 / 4 / 8
3,073
307
31,338
47,797
8,106
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
SoyTaCo
Saati
43
9 / 6 / 4
2,768
277
40,925
21,220
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 28s
Objective Time
7m 40s
44
Kill Participation
55
21
Kills
26
27
Deaths
21
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
DIDDYKONGMAIN
Mal'Damba
2
3
7
1.83
L
4
8
6
0.88
W
8
6
4
1.67
L
14
6
6
2.83
L
Fernando
OceanClock
Fernando
0
9
3
0.17
W
Azaan
SRbusic
Azaan
5
2
9
4.75
W
Corvus
Smotret
Corvus
1
3
4
1
W
3
4
8
1.75
W
Saati
SoyTaCo
Saati
9
6
4
1.83
L
Atlas
Zêth
Atlas
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,973
Damage
144,664
144,664
Taken
140,973
47,576
Shielding
14,656
46,623
Healing
72,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
DIDDYKONGMAIN
Mal'Damba
9,133
7,054
26,999
4,359
13,232
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
40,506
34,264
0
4,426
32,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,404
39,404
0
7,332
25,610
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
54,708
49,206
0
2,423
37,141
3,000
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
OceanClock
Fernando
32,366
13,381
0
6,730
59,577
44,576
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
SRbusic
Azaan
28,837
24,169
0
16,031
35,091
6,150
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Corvus
Smotret
Corvus
4,160
2,961
30,516
4,215
11,255
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,338
25,743
0
11,740
47,797
8,106
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
SoyTaCo
Saati
40,925
36,662
0
2,304
21,220
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
Zêth
Atlas
4,260
4,260
0
1,686
2,631
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role