Player Matchup

Fernando
Fernando
Gold IV
Hydrosopholist
Fernando
Gold IV
Level 999
Champion Stats
16W - 6L
1,861 SR
Queue Stats
22W - 11L
1,759 Elo+
Solo
Corvus
Corvus
Gold II
Jenocide1
Corvus
Gold II
Level 999
Champion Stats
91W - 93L
1,559 SR
Queue Stats
2,530W - 2,529L
1,453 Elo+
Party 1
Moji
Moji
Platinum III
TheReDDeStMeNtOs
Moji
Platinum III
Level 999
Champion Stats
1,636W - 1,413L
1,683 SR
Queue Stats
2,617W - 2,555L
1,573 Elo+
Solo
Jenos
Jenos
Platinum IV
illegalcup_06
Jenos
Platinum IV
Level 999
Champion Stats
22W - 34L
1,579 SR
Queue Stats
690W - 663L
1,523 Elo+
Party 1
Pip
Pip
Platinum V
ƒelina
Pip
Platinum V
Level 845
Champion Stats
1W - 2L
1,648 SR
Queue Stats
522W - 511L
1,473 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 968
1,666 SR
1,556 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 359
1,584 SR
1,538 Elo+
Seris
Seris
Gold V
Bartra51117
Seris
Gold V
Level 264
Champion Stats
94W - 94L
1,532 SR
Queue Stats
262W - 265L
1,470 Elo+
Solo
Octavia
Octavia
Platinum III
DreadSovereign
Octavia
Platinum III
Level 123
Champion Stats
1W - 1L
1,789 SR
Queue Stats
186W - 151L
1,569 Elo+
Solo
Inara
Inara
Platinum V
Keiafiv
Inara
Platinum V
Level 288
Champion Stats
60W - 60L
1,617 SR
Queue Stats
777W - 760L
1,529 Elo+
Party 2
Khan
Khan
Gold V
Mimofr
Khan
Gold V
Level 120
Champion Stats
3W - 3L
1,326 SR
Queue Stats
54W - 51L
1,555 Elo+
Solo
Lillith
Lillith
Diamond V
Vintchu
Lillith
Diamond V
Level 999
Champion Stats
49W - 49L
1,658 SR
Queue Stats
1,195W - 1,156L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
57
4 / 0 / 17
2,976
372
58,846
84,175
118,583
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Corvus
Jenocide1
Corvus
59
2 / 2 / 19
3,044
381
20,110
12,531
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
11 / 2 / 15
2,671
334
80,803
36,342
28,009

Level 4

Level 2

Level 2

Level 3

Level 4

Level 1

59
9 / 0 / 14
2,679
335
80,437
26,198
0
Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Inertia

Inertia

Weapon

Increase your Reload Speed by 20%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Pip
58
6 / 1 / 16
2,525
316
52,558
18,860
20,858
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
YagorathCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
TerminusImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 7 / 1
1,354
169
27,055
37,213
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

53
3 / 6 / 0
1,362
170
33,205
23,071
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
Keiafiv
Inara
36
1 / 6 / 2
1,866
233
34,781
127,664
10,960
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
Mimofr
Khan
43
1 / 10 / 1
1,534
192
20,289
79,454
30,993
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Lillith
Vintchu
Lillith
56
0 / 3 / 3
2,026
253
62,776
24,067
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
2m 2s
113
Kill Participation
12
32
Kills
5
5
Deaths
32
81
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
3
6
0
0.5
W
Fernando
4
0
17
12.5
W
Corvus
Jenocide1
Corvus
2
2
19
5.75
L
Inara
Keiafiv
Inara
1
6
2
0.33
L
Khan
Mimofr
Khan
1
10
1
0.15
W
11
2
15
9.25
L
Lillith
Vintchu
Lillith
0
3
3
0.5
W
9
0
14
16
W
Pip
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,754
Damage
178,106
178,106
Taken
291,469
167,450
Shielding
41,953
157,107
Healing
155,802
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,055
20,105
40,876
15,337
37,213
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,205
31,730
597
1,643
23,071
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
58,846
38,944
0
358
84,175
118,583
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Corvus
Jenocide1
Corvus
20,110
14,271
62,968
3,954
12,531
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Inara
Keiafiv
Inara
34,781
27,944
0
1,718
127,664
10,960
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
Mimofr
Khan
20,289
17,309
1,430
3,795
79,454
30,993
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,803
76,236
7,444
1,378
36,342
28,009
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lillith
Vintchu
Lillith
62,776
10,125
90,339
67
24,067
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
80,437
64,953
36,645
3,504
26,198
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Pip
52,558
45,850
30,834
10,022
18,860
20,858
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role