Player Matchup

Fernando
Fernando
Platinum IV
DIDDYKONGMAIN
Fernando
Platinum IV
Level 77
Champion Stats
6W - 0L
1,958 SR
Queue Stats
75W - 56L
1,579 Elo+
Party 2
Tyra
Tyra
Diamond V
LeozinSK
Tyra
Diamond V
Level 368
Champion Stats
44W - 45L
1,594 SR
Queue Stats
611W - 596L
1,583 Elo+
Solo
Buck
Buck
Diamond II
ValerianDerek
Buck
Diamond II
Level 840
Champion Stats
66W - 57L
1,657 SR
Queue Stats
759W - 726L
1,560 Elo+
Solo
Jenos
Jenos
Diamond V
hrhrhrhrhrhr
Jenos
Diamond V
Level 841
Champion Stats
150W - 125L
1,661 SR
Queue Stats
808W - 739L
1,672 Elo+
Solo
Ruckus
Ruckus
Gold I
ßmlm
Ruckus
Gold I
Level 999
Champion Stats
9W - 10L
1,604 SR
Queue Stats
567W - 582L
1,525 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 625
1,695 SR
1,584 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 664
1,566 SR
1,582 Elo+
Barik
Barik
Platinum IV
FreePalestine29
Barik
Platinum IV
Level 246
Champion Stats
31W - 34L
1,643 SR
Queue Stats
498W - 538L
1,573 Elo+
Solo
Seris
Seris
Platinum III
M1иEяVа
Seris
Platinum III
Level 999
Champion Stats
80W - 104L
1,501 SR
Queue Stats
1,433W - 1,400L
1,571 Elo+
Solo
Lian
Lian
Diamond V
NotLuki
Lian
Diamond V
Level 947
Champion Stats
2W - 4L
1,661 SR
Queue Stats
22W - 21L
1,589 Elo+
Party 1
Azaan
Azaan
Platinum V
Yakuza2Kill
Azaan
Platinum V
Level 447
Champion Stats
20W - 28L
1,574 SR
Queue Stats
487W - 449L
1,557 Elo+
Solo
Zhin
Zhin
Platinum II
iDementt
Zhin
Platinum II
Level 680
Champion Stats
0W - 2L
1,449 SR
Queue Stats
30W - 27L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DIDDYKONGMAIN
Fernando
33
6 / 7 / 14
4,699
294
94,154
116,681
116,410
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tyra
51
16 / 8 / 14
4,555
285
117,476
55,185
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

53
19 / 9 / 17
4,433
277
123,029
82,401
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
2 / 5 / 42
5,075
317
29,167
28,153
11,880
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
ßmlm
Ruckus
52
15 / 12 / 15
4,178
261
68,202
121,250
55,014
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 45 Ammo after using Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 8 / 19
4,301
269
108,224
113,665
159,962
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
59
3 / 11 / 25
3,847
240
21,323
47,165
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Lian
NotLuki
Lian
58
6 / 15 / 18
3,335
208
104,351
59,782
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
6 / 9 / 11
3,185
199
78,371
131,842
28,274
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.8s.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zhin
55
16 / 15 / 11
3,865
242
91,401
79,574
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
5m 9s
160
Kill Participation
125
58
Kills
41
41
Deaths
58
102
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fernando
DIDDYKONGMAIN
Fernando
6
7
14
1.86
L
10
8
19
2.44
W
Tyra
16
8
14
2.88
L
Seris
3
11
25
1.41
L
Lian
NotLuki
Lian
6
15
18
1
W
19
9
17
3.06
L
6
9
11
1.28
W
2
5
42
4.6
L
Zhin
16
15
11
1.43
W
Ruckus
ßmlm
Ruckus
15
12
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

432,028
Damage
403,670
403,670
Taken
432,028
183,304
Shielding
188,236
257,806
Healing
245,364
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DIDDYKONGMAIN
Fernando
94,154
52,815
0
3,660
116,681
116,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
108,224
108,224
0
20,671
113,665
159,962
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
117,476
90,096
0
986
55,185
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Seris
21,323
15,876
170,915
19,970
47,165
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
NotLuki
Lian
104,351
99,241
0
7,385
59,782
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
123,029
102,282
0
22,029
82,401
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
78,371
65,415
0
24,439
131,842
28,274
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,167
22,109
211,151
15,048
28,153
11,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Zhin
91,401
77,372
0
1,984
79,574
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
ßmlm
Ruckus
68,202
49,810
0
4,932
121,250
55,014
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role