Player Matchup

Fernando
Fernando
Platinum II
Ariaanrhod
Fernando
Platinum II
Level 999
Champion Stats
8W - 6L
1,706 SR
Queue Stats
528W - 470L
1,638 Elo+
Party 2
Evie
Evie
Masters
Drizzii
Evie
Masters
Level 499
Champion Stats
823W - 668L
1,745 SR
Queue Stats
1,193W - 1,149L
1,612 Elo+
Solo
Willo
Willo
Diamond IV
EdwardsLeed
Willo
Diamond IV
Level 999
Champion Stats
38W - 22L
1,806 SR
Queue Stats
351W - 304L
1,608 Elo+
Party 2
Jenos
Jenos
Gold V
Møšley
Jenos
Gold V
Level 319
Champion Stats
12W - 11L
1,624 SR
Queue Stats
364W - 374L
1,561 Elo+
Party 1
Atlas
Atlas
Gold V
PSlayerH
Atlas
Gold V
Level 208
Champion Stats
9W - 6L
1,634 SR
Queue Stats
238W - 229L
1,635 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 605
1,703 SR
1,611 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 698
1,641 SR
1,612 Elo+
Lian
Lian
Diamond V
Edixon360
Lian
Diamond V
Level 574
Champion Stats
19W - 15L
1,706 SR
Queue Stats
41W - 38L
1,636 Elo+
Solo
Azaan
Azaan
Platinum I
LeninR98
Azaan
Platinum I
Level 999
Champion Stats
48W - 68L
1,581 SR
Queue Stats
1,687W - 1,570L
1,615 Elo+
Solo
Grohk
Grohk
Diamond V
Sephyx
Grohk
Diamond V
Level 999
Champion Stats
4W - 6L
1,607 SR
Queue Stats
464W - 426L
1,607 Elo+
Solo
VII
VII
Diamond III
edu750yt
VII
Diamond III
Level 95
Champion Stats
18W - 11L
1,809 SR
Queue Stats
167W - 165L
1,660 Elo+
Solo
Nyx
Nyx
Diamond V
nodrog011
Nyx
Diamond V
Level 821
Champion Stats
0W - 1L
1,500 SR
Queue Stats
153W - 148L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ariaanrhod
Fernando
52
5 / 4 / 17
3,657
305
37,619
76,576
57,644
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
Drizzii
Evie
50
29 / 6 / 22
4,591
383
112,135
46,033
3,725
Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

58
15 / 6 / 27
3,822
319
77,380
39,478
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
Møšley
Jenos
51
1 / 9 / 36
3,763
314
9,659
24,548
4,465
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
PSlayerH
Atlas
59
11 / 4 / 18
3,504
292
60,242
84,703
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
46
5 / 13 / 5
2,303
192
65,812
49,584
0
Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Azaan
LeninR98
Azaan
57
5 / 12 / 5
2,496
208
53,614
104,734
38,119
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Grohk
Sephyx
Grohk
55
1 / 11 / 9
2,378
198
27,479
39,274
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

48
12 / 12 / 6
2,890
241
66,396
32,186
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

55
6 / 13 / 8
2,484
207
58,037
71,257
18,907
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 34s
Objective Time
3m 18s
181
Kill Participation
62
61
Kills
29
29
Deaths
61
120
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fernando
Ariaanrhod
Fernando
5
4
17
3.38
W
Evie
Drizzii
Evie
29
6
22
6.67
L
Lian
5
13
5
0.58
W
15
6
27
4.75
L
Azaan
LeninR98
Azaan
5
12
5
0.63
W
Jenos
Møšley
Jenos
1
9
36
2.11
W
Atlas
PSlayerH
Atlas
11
4
18
5
L
Grohk
Sephyx
Grohk
1
11
9
0.5
L
12
12
6
1.25
L
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,035
Damage
271,338
271,338
Taken
297,035
65,834
Shielding
57,026
155,596
Healing
115,739
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Ariaanrhod
Fernando
37,619
25,124
0
17,315
76,576
57,644
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Evie
Drizzii
Evie
112,135
109,575
0
4,326
46,033
3,725
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lian
65,812
65,073
0
5,299
49,584
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
77,380
66,340
0
2,409
39,478
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Azaan
LeninR98
Azaan
53,614
38,112
0
19,382
104,734
38,119
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Møšley
Jenos
9,659
4,173
123,719
4,753
24,548
4,465
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Atlas
PSlayerH
Atlas
60,242
60,242
0
3,074
84,703
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
Sephyx
Grohk
27,479
18,215
68,055
16,388
39,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
66,396
63,836
0
3,934
32,186
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,037
40,431
0
2,681
71,257
18,907

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role