Player Matchup

Tyra
Tyra
DAKARFORLIVE02
Tyra
Level 36
Champion Stats
3W - 5L
1,558 SR
Queue Stats
3W - 6L
1,285 Elo+
Solo
Kinessa
Kinessa
Lebret
Kinessa
Level 293
Champion Stats
12W - 12L
1,623 SR
Queue Stats
218W - 135L
1,685 Elo+
Solo
Ying
Ying
MelecaRJ
Ying
Level 999
Champion Stats
366W - 358L
1,562 SR
Queue Stats
3,978W - 4,086L
1,474 Elo+
Solo
Seris
Seris
RavenRage1514
Seris
Level 164
Champion Stats
2W - 2L
1,535 SR
Queue Stats
25W - 21L
1,505 Elo+
Solo
Makoa
Makoa
tomykase1624
Makoa
Level 586
Champion Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,531 Elo+
Solo
Team Averages
Level 416
1,555 SR
1,496 Elo+

VS

Team Averages
Level 392
1,579 SR
1,468 Elo+
Jenos
Jenos
Bray Guimaraes
Jenos
Level 999
Champion Stats
187W - 153L
1,630 SR
Queue Stats
3,191W - 3,158L
1,560 Elo+
Solo
Maeve
Maeve
DieGohan
Maeve
Level 89
Champion Stats
7W - 4L
1,566 SR
Queue Stats
92W - 83L
1,452 Elo+
Solo
Dredge
Dredge
DrMATA
Dredge
Level 265
Champion Stats
1W - 1L
1,905 SR
Queue Stats
422W - 413L
1,548 Elo+
Solo
Lian
Lian
ImperioGamerYT
Lian
Level 591
Champion Stats
2W - 6L
1,573 SR
Queue Stats
288W - 284L
1,533 Elo+
Solo
Fernando
Fernando
Nandobalboaa362
Fernando
Level 14
Champion Stats
1W - 3L
1,223 SR
Queue Stats
13W - 22L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
5 / 3 / 9
2,169
217
24,152
14,662
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kinessa
Lebret
Kinessa
52
7 / 2 / 14
2,494
249
50,539
22,396
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Ying
59
1 / 4 / 13
2,292
229
12,250
14,244
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

51
8 / 2 / 12
2,574
257
35,069
29,067
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 8 Ammo every 0.5s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

58
11 / 3 / 5
3,158
316
43,882
88,224
56,152
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 2s after activating Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 8 / 4
2,083
208
27,292
27,826
5,025
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
DieGohan
Maeve
49
3 / 5 / 2
1,884
188
40,097
25,796
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
DrMATA
Dredge
59
4 / 6 / 2
1,942
194
36,202
25,504
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
3 / 8 / 2
1,988
199
51,438
27,932
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
12
1 / 5 / 3
2,300
230
13,564
58,834
87,698
Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
2m 43s
85
Kill Participation
27
32
Kills
14
14
Deaths
32
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
5
3
9
3.17
L
Maeve
DieGohan
Maeve
3
5
2
0.8
L
Dredge
DrMATA
Dredge
4
6
2
0.83
L
3
8
2
0.5
W
Kinessa
Lebret
Kinessa
7
2
14
7
W
Ying
1
4
13
1.88
L
Fernando
1
5
3
0.5
W
8
2
12
7
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,892
Damage
168,593
168,593
Taken
165,892
56,152
Shielding
92,723
111,057
Healing
79,007
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,292
22,007
42,458
8,134
27,826
5,025
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,152
14,573
0
2,896
14,662
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
DieGohan
Maeve
40,097
35,350
0
12,572
25,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
DrMATA
Dredge
36,202
34,160
0
5,634
25,504
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
51,438
46,638
0
2,064
27,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
Lebret
Kinessa
50,539
46,922
0
10,087
22,396
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
12,250
1,680
47,175
5,445
14,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
13,564
11,834
0
8,145
58,834
87,698
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,069
27,466
33,707
10,493
29,067
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,882
40,918
0
1,254
88,224
56,152
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role