Player Matchup

Inara
Inara
Gold III
DementeeLoucao
Inara
Gold III
Level 76
Champion Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,570 Elo+
Party 1
Jenos
Jenos
Platinum I
Ekrixinato
Jenos
Platinum I
Level 999
Champion Stats
247W - 190L
1,596 SR
Queue Stats
752W - 749L
1,490 Elo+
Solo
Tiberius
Tiberius
Gold I
Gorthig
Tiberius
Gold I
Level 68
Champion Stats
2W - 0L
1,863 SR
Queue Stats
92W - 92L
1,508 Elo+
Party 1
VII
VII
Platinum I
Zlkanadaronc
VII
Platinum I
Level 74
Champion Stats
6W - 4L
1,708 SR
Queue Stats
36W - 40L
1,537 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
makhnovtchina
Sha Lin
Platinum I
Level 54
Champion Stats
4W - 0L
1,755 SR
Queue Stats
49W - 26L
1,662 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 254
1,684 SR
1,553 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 543
1,683 SR
1,572 Elo+
Atlas
Atlas
Platinum IV
GhastKrion
Atlas
Platinum IV
Level 283
Champion Stats
6W - 4L
1,814 SR
Queue Stats
176W - 154L
1,521 Elo+
Solo
Androxus
Androxus
Platinum III
JonSpatula
Androxus
Platinum III
Level 46
Champion Stats
15W - 14L
1,606 SR
Queue Stats
50W - 46L
1,599 Elo+
Party 2
Lillith
Lillith
Diamond IV
ZørøZ
Lillith
Diamond IV
Level 387
Champion Stats
23W - 22L
1,673 SR
Queue Stats
627W - 616L
1,576 Elo+
Party 2
Fernando
Fernando
Platinum IV
antartido18
Fernando
Platinum IV
Level 999
Champion Stats
5W - 4L
1,707 SR
Queue Stats
370W - 356L
1,546 Elo+
Solo
Diamond V
baiteh
Unknown
Diamond V
Level 999
Champion Stats
9W - 15L
1,615 SR
Queue Stats
1,024W - 955L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 8 / 15
3,680
283
61,728
101,796
7,440
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
60
5 / 2 / 23
5,326
410
38,656
24,576
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
Gorthig
Tiberius
45
13 / 6 / 9
3,858
297
97,780
40,853
1,620
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

27
9 / 6 / 15
3,370
259
79,043
42,224
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Sha Lin
34
12 / 8 / 14
4,182
322
133,293
51,649
0
Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
56
7 / 8 / 8
2,842
219
41,375
117,014
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Androxus
JonSpatula
Androxus
19
8 / 8 / 11
2,419
186
58,034
76,370
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Lillith
ZørøZ
Lillith
60
2 / 6 / 19
3,159
243
35,011
37,808
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 25% for 1.5s after activating Death Wings.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Fernando
antartido18
Fernando
58
6 / 10 / 13
2,798
215
59,477
114,658
94,423
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

baiteh
Unknown
59
7 / 11 / 12
2,590
199
67,201
64,650
8,768

Level 5

Level 1

Level 3

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
1m 53s
119
Kill Participation
93
43
Kills
30
30
Deaths
43
76
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
8
15
1.44
W
Jenos
5
2
23
8.25
L
Atlas
7
8
8
1.38
W
Tiberius
Gorthig
Tiberius
13
6
9
2.92
L
Androxus
JonSpatula
Androxus
8
8
11
1.69
W
9
6
15
2.75
L
Lillith
ZørøZ
Lillith
2
6
19
1.92
L
Fernando
antartido18
Fernando
6
10
13
1.25
L
baiteh
Unknown
7
11
12
1.18
W
Sha Lin
12
8
14
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

410,500
Damage
261,098
261,098
Taken
410,500
9,060
Shielding
103,191
154,354
Healing
200,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,728
55,108
0
1,459
101,796
7,440
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Jenos
38,656
28,824
123,452
19,208
24,576
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Atlas
41,375
41,375
0
3,041
117,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Gorthig
Tiberius
97,780
59,455
0
1,932
40,853
1,620
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
JonSpatula
Androxus
58,034
54,507
0
18,429
76,370
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
79,043
61,740
0
2,413
42,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
ZørøZ
Lillith
35,011
13,420
171,747
654
37,808
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
antartido18
Fernando
59,477
27,685
0
5,519
114,658
94,423
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
baiteh
Unknown
67,201
54,761
352
1,226
64,650
8,768
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Sha Lin
133,293
133,293
2,081
3,809
51,649
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role