Player Matchup

Fernando
Fernando
Silver I
FayeValentîne
Fernando
Silver I
Level 683
Champion Stats
39W - 19L
1,749 SR
Queue Stats
148W - 138L
1,484 Elo+
Party 1
Buck
Buck
Platinum III
RUDYREY
Buck
Platinum III
Level 999
Champion Stats
519W - 449L
1,594 SR
Queue Stats
1,353W - 1,301L
1,510 Elo+
Solo
Jenos
Jenos
Gold III
Santiago1878
Jenos
Gold III
Level 505
Champion Stats
11W - 11L
1,648 SR
Queue Stats
388W - 354L
1,510 Elo+
Party 1
Lian
Lian
Gold V
SpikeSpiêgel
Lian
Gold V
Level 701
Champion Stats
84W - 64L
1,666 SR
Queue Stats
183W - 162L
1,495 Elo+
Party 1
Barik
Barik
Platinum V
brunoproz12
Barik
Platinum V
Level 132
Champion Stats
5W - 3L
1,505 SR
Queue Stats
25W - 18L
1,558 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 604
1,633 SR
1,511 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 552
1,611 SR
1,530 Elo+
Inara
Inara
Qualifying
Angel_gollo
Inara
Qualifying
Level 401
Champion Stats
1W - 2L
1,588 SR
Queue Stats
57W - 45L
1,563 Elo+
Solo
Azaan
Azaan
Gold III
NayDice
Azaan
Gold III
Level 137
Champion Stats
2W - 3L
1,586 SR
Queue Stats
42W - 49L
1,488 Elo+
Solo
Moji
Moji
Silver I
flash_depth8
Moji
Silver I
Level 222
Champion Stats
4W - 3L
1,633 SR
Queue Stats
23W - 27L
1,454 Elo+
Solo
Sha Lin
Sha Lin
Gold II
jhuojn
Sha Lin
Gold II
Level 999
Champion Stats
8W - 8L
1,575 SR
Queue Stats
390W - 372L
1,576 Elo+
Solo
Vora
Vora
Platinum V
mark128
Vora
Platinum V
Level 999
Champion Stats
20W - 16L
1,673 SR
Queue Stats
460W - 422L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
57
16 / 10 / 14
4,760
251
89,269
117,280
87,341
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
RUDYREY
Buck
57
21 / 21 / 16
5,211
274
104,030
84,938
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

49
7 / 9 / 34
4,685
247
35,647
34,781
15,710
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
17 / 14 / 15
4,742
250
120,178
60,153
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

54
4 / 9 / 25
5,059
266
82,593
90,306
119,718
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 10 / 23
4,166
219
65,854
127,997
26,511
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Azaan
NayDice
Azaan
42
9 / 11 / 20
3,744
197
64,533
112,996
24,052
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
2 / 15 / 21
4,394
231
15,206
59,273
94,221

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Sha Lin
jhuojn
Sha Lin
55
10 / 16 / 23
3,570
188
103,151
55,650
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Vora
mark128
Vora
57
35 / 13 / 13
5,079
267
138,714
75,801
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 29s
Objective Time
7m 32s
169
Kill Participation
163
65
Kills
63
63
Deaths
65
104
Assists
100
Player
Kills
Deaths
Assists
KDA
L
7
10
23
1.85
W
Fernando
16
10
14
2.3
L
Azaan
NayDice
Azaan
9
11
20
1.73
W
Buck
RUDYREY
Buck
21
21
16
1.38
W
7
9
34
2.67
W
17
14
15
1.75
W
4
9
25
1.83
L
2
15
21
0.83
L
Sha Lin
jhuojn
Sha Lin
10
16
23
1.34
L
Vora
mark128
Vora
35
13
13
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,717
Damage
387,458
387,458
Taken
431,717
222,769
Shielding
144,784
195,633
Healing
186,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,854
51,019
0
9,027
127,997
26,511
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
89,269
43,292
0
14,893
117,280
87,341
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

L
Azaan
NayDice
Azaan
64,533
48,362
3,928
26,044
112,996
24,052
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
RUDYREY
Buck
104,030
84,143
0
16,092
84,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
35,647
26,300
136,751
13,161
34,781
15,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
120,178
116,586
945
8,027
60,153
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
82,593
82,593
0
5,764
90,306
119,718

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
15,206
15,206
101,317
18,393
59,273
94,221
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Sha Lin
jhuojn
Sha Lin
103,151
91,307
0
3,411
55,650
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
mark128
Vora
138,714
97,214
578
24,270
75,801
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role