Player Matchup

Lillith
Lillith
Platinum I
Bitey 00
Lillith
Platinum I
Level 360
Champion Stats
4W - 0L
1,562 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 2
Khan
Khan
Diamond V
DERNIEREVOLONTE
Khan
Diamond V
Level 285
Champion Stats
15W - 21L
1,595 SR
Queue Stats
267W - 256L
1,581 Elo+
Solo
Tyra
Tyra
Platinum III
Digitx
Tyra
Platinum III
Level 847
Champion Stats
135W - 134L
1,625 SR
Queue Stats
2,678W - 2,682L
1,594 Elo+
Solo
Inara
Inara
Gold V
EmperorOfBanana
Inara
Gold V
Level 196
Champion Stats
25W - 20L
1,680 SR
Queue Stats
602W - 614L
1,552 Elo+
Solo
Vatu
Vatu
Platinum III
payen 01
Vatu
Platinum III
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 537
1,592 SR
1,590 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 591
1,620 SR
1,624 Elo+
Azaan
Azaan
Platinum I
Hibernatus0666
Azaan
Platinum I
Level 448
Champion Stats
4W - 7L
1,212 SR
Queue Stats
333W - 308L
1,647 Elo+
Party 1
Rei
Rei
Diamond III
IACY
Rei
Diamond III
Level 999
Champion Stats
25W - 20L
1,734 SR
Queue Stats
740W - 688L
1,708 Elo+
Solo
Saati
Saati
Platinum II
IsGroverAnEnt
Saati
Platinum II
Level 175
Champion Stats
5W - 5L
1,809 SR
Queue Stats
268W - 253L
1,629 Elo+
Party 1
Jenos
Jenos
Diamond V
Vintchu
Jenos
Diamond V
Level 999
Champion Stats
285W - 256L
1,676 SR
Queue Stats
1,058W - 1,029L
1,565 Elo+
Solo
Terminus
Terminus
Platinum V
nohifyrdt
Terminus
Platinum V
Level 332
Champion Stats
44W - 35L
1,667 SR
Queue Stats
870W - 879L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Bitey 00
Lillith
53
5 / 2 / 32
3,755
417
58,683
30,230
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
6 / 4 / 19
2,995
333
67,317
64,019
859
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tyra
Digitx
Tyra
59
7 / 7 / 9
2,852
317
68,911
27,285
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

44
2 / 4 / 19
3,207
356
40,084
72,487
12,469
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vatu
58
20 / 6 / 10
3,667
407
96,152
62,518
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
MakoaImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 6 / 10
2,301
256
58,144
104,758
14,187
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Rei
IACY
Rei
60
5 / 9 / 14
2,534
282
48,881
66,382
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

56
9 / 8 / 11
2,762
307
93,794
47,067
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
Vintchu
Jenos
56
4 / 5 / 11
2,341
260
20,402
21,748
9,094
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
nohifyrdt
Terminus
56
0 / 11 / 4
1,751
195
35,318
91,192
0
Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
2m 23s
129
Kill Participation
73
40
Kills
23
23
Deaths
39
89
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Lillith
Bitey 00
Lillith
5
2
32
10.5
W
6
4
19
3.88
W
Tyra
Digitx
Tyra
7
7
9
1.64
W
2
4
19
2.88
L
5
6
10
1.67
L
Rei
IACY
Rei
5
9
14
1.33
L
9
8
11
1.81
L
Jenos
Vintchu
Jenos
4
5
11
1.9
L
Terminus
nohifyrdt
Terminus
0
11
4
0.18
W
Vatu
20
6
10
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,147
Damage
256,539
256,539
Taken
331,147
13,328
Shielding
23,281
152,567
Healing
191,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Bitey 00
Lillith
58,683
32,684
111,963
834
30,230
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
67,317
65,267
7,223
12,184
64,019
859
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
Digitx
Tyra
68,911
37,100
0
2,843
27,285
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,084
32,551
0
4,505
72,487
12,469
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
58,144
47,225
0
18,705
104,758
14,187
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Rei
IACY
Rei
48,881
35,800
40,964
22,493
66,382
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
93,794
77,479
0
0
47,067
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
Vintchu
Jenos
20,402
13,523
94,126
5,186
21,748
9,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Terminus
nohifyrdt
Terminus
35,318
26,798
0
9,738
91,192
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
96,152
78,315
1,267
11,748
62,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role