Player Matchup
VS
Match Stats
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2
Persistence
Armor
Reduce the damage you take by 8% while at or below 40% Health.
Level 2
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 4
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
Level 4
Tumble
Armor
Increase your maximum Health by 50.
Level 1
Intense Training
Dodge Roll
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Level 3
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.
Level 1
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.
Level 2
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Tidal Grace
Shell Shield
Heal for 275 every 1s while Shell Shield is active.
Level 5
Spring Tide
Shell Spin
Heal for 1250 for each enemy hit with Shell Spin.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Level 3
Justice Served
Retribution
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 1
The Hunted
Retribution
You gain 25% Lifesteal against your Retribution target.
Level 5
Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Level 5
Hold the Line!
Battle Shout
Heal for an additional 80 after activating Battle Shout.
Level 1
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Contemplation
Dash
Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 1
Extraction
Dash
Increase your Movement Speed by 25% for 2s after Dash ends.
Level 5
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.
Level 1
Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Charmed
Blood Hex
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Level 3
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Level 4
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Heave Away
Broadside
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
Level 3
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
Gun Deck
Weapon
Increase your maximum Ammo by 2.
Level 2
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.