Player Matchup

Vora
Vora
Marigold2062
Vora
Level 89
Champion Stats
13W - 11L
1,474 SR
Queue Stats
77W - 74L
1,445 Elo+
Party 1
Fernando
Fernando
Runtzwill
Fernando
Level 96
Champion Stats
4W - 6L
1,620 SR
Queue Stats
237W - 228L
1,521 Elo+
Solo
Dredge
Dredge
SquareChunk
Dredge
Level 415
Champion Stats
549W - 451L
1,568 SR
Queue Stats
1,082W - 1,046L
1,488 Elo+
Solo
Moji
Moji
bigPAPAdia
Moji
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Tiberius
Tiberius
taysicklez
Tiberius
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,369 Elo+

VS

Team Averages
Level 458
1,634 SR
1,490 Elo+
Evie
Evie
Jglow
Evie
Level 999
Champion Stats
700W - 841L
1,531 SR
Queue Stats
2,017W - 2,156L
1,484 Elo+
Solo
Azaan
Azaan
Phoenixdoggy25
Azaan
Level 122
Champion Stats
5W - 2L
1,756 SR
Queue Stats
361W - 367L
1,554 Elo+
Solo
Jenos
Jenos
hooked_illusion
Jenos
Level 116
Champion Stats
15W - 14L
1,448 SR
Queue Stats
109W - 110L
1,450 Elo+
Solo
Skye
Skye
paulomunir
Skye
Level 999
Champion Stats
1,450W - 1,257L
1,639 SR
Queue Stats
2,553W - 3,440L
1,474 Elo+
Solo
Tiberius
Tiberius
villegasnick
Tiberius
Level 56
Champion Stats
9W - 0L
1,798 SR
Queue Stats
49W - 43L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 10 / 2
1,358
170
28,197
33,625
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Runtzwill
Fernando
33
3 / 9 / 1
1,665
208
30,455
52,451
58,618
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
35
6 / 9 / 2
1,613
202
40,730
22,635
3,720
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

4
3 / 8 / 7
1,564
196
16,440
24,171
5,312

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Tiberius
taysicklez
Tiberius
7
2 / 8 / 4
1,511
189
34,578
27,203
700
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Jglow
Evie
42
2 / 2 / 10
2,110
264
27,478
18,800
0
Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 50% for 4s after Ice Block ends.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

56
11 / 2 / 12
2,744
343
38,496
59,586
43,340
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

51
3 / 5 / 20
2,421
303
17,205
21,455
2,640
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

60
12 / 3 / 13
2,683
335
33,199
26,648
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Tactical Reload

Tactical Reload

Weapon

Generate 12 Ammo after getting an Elimination.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Tiberius
villegasnick
Tiberius
49
16 / 4 / 8
2,642
330
43,707
23,911
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
6m 26s
32
Kill Participation
107
16
Kills
44
44
Deaths
16
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Evie
Jglow
Evie
2
2
10
3.5
L
2
10
2
0.3
W
11
2
12
8.5
L
Fernando
Runtzwill
Fernando
3
9
1
0.39
L
Dredge
6
9
2
0.78
L
3
8
7
0.81
W
3
5
20
2.6
W
12
3
13
6.17
L
Tiberius
taysicklez
Tiberius
2
8
4
0.5
W
Tiberius
villegasnick
Tiberius
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,400
Damage
160,085
160,085
Taken
150,400
68,350
Shielding
45,980
32,670
Healing
98,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
Jglow
Evie
27,478
27,262
0
6,745
18,800
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,197
24,215
0
4,128
33,625
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
38,496
26,746
0
20,468
59,586
43,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Runtzwill
Fernando
30,455
23,393
0
4,102
52,451
58,618
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Dredge
40,730
32,969
0
97
22,635
3,720
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
16,440
16,440
17,424
3,468
24,171
5,312
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,205
7,501
28,884
4,911
21,455
2,640
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
33,199
24,810
20,374
14,772
26,648
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Tiberius
taysicklez
Tiberius
34,578
26,516
0
3,451
27,203
700
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
villegasnick
Tiberius
43,707
31,436
0
2,824
23,911
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role