Player Matchup

Ying
Ying
BornIIKillPro
Ying
Level 945
Champion Stats
345W - 343L
1,669 SR
Queue Stats
477W - 479L
1,669 Elo+
Solo
Fernando
Fernando
DaringVexor
Fernando
Level 182
Champion Stats
16W - 9L
1,708 SR
Queue Stats
249W - 199L
1,591 Elo+
Solo
Saati
Saati
Nova333
Saati
Level 396
Champion Stats
39W - 47L
1,585 SR
Queue Stats
419W - 380L
1,614 Elo+
Solo
Octavia
Octavia
Sandaramet
Octavia
Level 333
Champion Stats
40W - 58L
1,540 SR
Queue Stats
844W - 806L
1,596 Elo+
Solo
Vatu
Vatu
ToriFinPing
Vatu
Level 71
Champion Stats
2W - 2L
1,771 SR
Queue Stats
124W - 86L
1,612 Elo+
Solo
Team Averages
Level 385
1,655 SR
1,616 Elo+

VS

Team Averages
Level 549
1,641 SR
1,595 Elo+
Jenos
Jenos
Clementine3
Jenos
Level 999
Champion Stats
109W - 86L
1,660 SR
Queue Stats
1,597W - 1,573L
1,586 Elo+
Solo
Cassie
Cassie
Confiabilidade
Cassie
Level 113
Champion Stats
15W - 13L
1,670 SR
Queue Stats
344W - 284L
1,523 Elo+
Solo
Ying
Ying
IAxinI
Ying
Level 999
Champion Stats
8W - 1L
1,698 SR
Queue Stats
69W - 49L
1,648 Elo+
Solo
VII
VII
Tvaruna131
VII
Level 105
Champion Stats
4W - 3L
1,584 SR
Queue Stats
270W - 291L
1,515 Elo+
Solo
Fernando
Fernando
blqck22
Fernando
Level 528
Champion Stats
116W - 112L
1,594 SR
Queue Stats
1,000W - 969L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 6 / 3
1,866
207
12,807
29,948
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
DaringVexor
Fernando
50
2 / 7 / 1
1,869
208
34,042
85,035
82,521
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Nova333
Saati
44
3 / 9 / 3
2,038
226
50,231
45,162
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Octavia
Sandaramet
Octavia
38
3 / 12 / 4
1,883
209
38,538
37,749
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

29
1 / 11 / 1
1,275
142
24,181
32,690
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 27
2,985
332
27,813
12,433
7,935
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
13 / 3 / 14
2,888
321
77,162
26,130
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ying
IAxinI
Ying
58
6 / 2 / 22
2,840
316
49,355
22,801
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

37
8 / 5 / 10
2,275
253
28,408
27,255
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Level 1

Fernando
blqck22
Fernando
46
15 / 0 / 21
3,275
364
47,846
71,180
63,557
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
7m 9s
23
Kill Participation
139
11
Kills
45
45
Deaths
11
12
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
3
1
27
16.5
W
13
3
14
6.67
L
Fernando
DaringVexor
Fernando
2
7
1
0.36
W
Ying
IAxinI
Ying
6
2
22
8.5
L
Saati
Nova333
Saati
3
9
3
0.5
L
Octavia
Sandaramet
Octavia
3
12
4
0.42
L
1
11
1
0.14
W
8
5
10
2.6
W
Fernando
blqck22
Fernando
15
0
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,799
Damage
230,584
230,584
Taken
159,799
82,521
Shielding
71,492
103,026
Healing
133,677
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,807
12,807
71,576
15,698
29,948
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,813
20,953
84,454
6,271
12,433
7,935
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
77,162
64,380
0
3,811
26,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
DaringVexor
Fernando
34,042
23,617
0
4,906
85,035
82,521
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
IAxinI
Ying
49,355
25,749
26,060
11,015
22,801
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
Nova333
Saati
50,231
34,828
0
3,112
45,162
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Sandaramet
Octavia
38,538
32,138
2,507
2,868
37,749
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,181
15,319
0
2,359
32,690
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
28,408
21,396
0
165
27,255
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
blqck22
Fernando
47,846
32,621
0
1,901
71,180
63,557
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role