Player Matchup

Strix
Strix
CERVOexe
Strix
Level 89
Champion Stats
6W - 6L
1,564 SR
Queue Stats
139W - 132L
1,467 Elo+
Solo
Saati
Saati
SkyTroolBr
Saati
Level 163
Champion Stats
3W - 4L
1,863 SR
Queue Stats
35W - 32L
1,557 Elo+
Solo
Fernando
Fernando
opo733a
Fernando
Level 229
Champion Stats
12W - 7L
1,775 SR
Queue Stats
405W - 398L
1,575 Elo+
Party 1
Lex
Lex
sapardo10
Lex
Level 146
Champion Stats
5W - 8L
1,546 SR
Queue Stats
268W - 247L
1,617 Elo+
Party 1
Ying
Ying
verga2023
Ying
Level 124
Champion Stats
12W - 18L
1,520 SR
Queue Stats
505W - 508L
1,546 Elo+
Party 1
Team Averages
Level 150
1,654 SR
1,553 Elo+

VS

Team Averages
Level 318
1,591 SR
1,541 Elo+
Dredge
Dredge
Marcolaak
Dredge
Level 109
Champion Stats
67W - 54L
1,617 SR
Queue Stats
181W - 173L
1,607 Elo+
Solo
Vivian
Vivian
N0CTT0
Vivian
Level 31
Champion Stats
2W - 1L
1,476 SR
Queue Stats
26W - 37L
1,427 Elo+
Solo
Zhin
Zhin
SoyInevitable
Zhin
Level 743
Champion Stats
8W - 9L
1,508 SR
Queue Stats
1,540W - 1,515L
1,518 Elo+
Solo
Ying
Ying
Yunagay
Ying
Level 586
Champion Stats
817W - 652L
1,661 SR
Queue Stats
1,692W - 1,678L
1,592 Elo+
Solo
Inara
Inara
basura7
Inara
Level 121
Champion Stats
22W - 12L
1,692 SR
Queue Stats
216W - 196L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
CERVOexe
Strix
52
1 / 7 / 3
1,442
144
30,822
27,110
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Saati
51
14 / 7 / 1
2,318
232
65,615
42,562
600
Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
opo733a
Fernando
58
3 / 8 / 4
2,284
228
38,555
91,994
123,995
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
1 / 8 / 3
1,402
140
25,281
36,395
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
52
0 / 5 / 6
1,812
181
6,258
23,611
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Marcolaak
Dredge
45
6 / 5 / 3
2,459
246
39,092
16,606
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Vivian
N0CTT0
Vivian
20
2 / 5 / 13
2,707
271
38,714
24,011
6,587
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Informants

Informants

Sensor Drone

Heal for 425 after an enemy that is Revealed by your Sensor Drone dies.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

59
10 / 3 / 8
2,883
288
52,267
36,324
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ying
Yunagay
Ying
32
6 / 1 / 17
3,357
336
48,061
27,197
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
basura7
Inara
35
11 / 5 / 6
3,304
330
43,538
62,393
14,208
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 50s
Objective Time
7m 37s
36
Kill Participation
82
19
Kills
35
35
Deaths
19
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Strix
CERVOexe
Strix
1
7
3
0.36
W
Dredge
Marcolaak
Dredge
6
5
3
1.5
W
Vivian
N0CTT0
Vivian
2
5
13
1.7
L
Saati
14
7
1
2.07
W
10
3
8
4.67
W
Ying
Yunagay
Ying
6
1
17
14.5
W
Inara
basura7
Inara
11
5
6
2.8
L
Fernando
opo733a
Fernando
3
8
4
0.63
L
1
8
3
0.31
L
Ying
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,531
Damage
221,672
221,672
Taken
166,531
124,595
Shielding
20,795
114,973
Healing
103,268
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
CERVOexe
Strix
30,822
30,220
0
5,170
27,110
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
Marcolaak
Dredge
39,092
31,129
0
988
16,606
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vivian
N0CTT0
Vivian
38,714
33,653
2,369
2,536
24,011
6,587
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
65,615
57,420
0
2,945
42,562
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,267
42,787
424
13,250
36,324
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
Yunagay
Ying
48,061
34,004
59,170
24,256
27,197
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Inara
basura7
Inara
43,538
36,376
0
275
62,393
14,208
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
opo733a
Fernando
38,555
26,109
0
5,188
91,994
123,995
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
25,281
24,681
0
2,711
36,395
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
6,258
6,258
86,595
12,364
23,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role