Player Matchup

VII
VII
No_1sZer0
VII
Level 292
Champion Stats
285W - 281L
1,506 SR
Queue Stats
686W - 713L
1,436 Elo+
Solo
Grover
Grover
SoMoody
Grover
Level 999
Champion Stats
46W - 37L
1,586 SR
Queue Stats
830W - 824L
1,567 Elo+
Solo
Viktor
Viktor
Squire164264
Viktor
Level 20
Champion Stats
2W - 6L
1,399 SR
Queue Stats
3W - 11L
1,318 Elo+
Party 2
Bomb King
Bomb King
nicenoids
Bomb King
Level 38
Champion Stats
19W - 22L
1,559 SR
Queue Stats
29W - 53L
1,386 Elo+
Solo
Fernando
Fernando
octane 9493
Fernando
Level 66
Champion Stats
3W - 2L
1,714 SR
Queue Stats
31W - 42L
1,459 Elo+
Party 2
Team Averages
Level 283
1,553 SR
1,433 Elo+

VS

Team Averages
Level 171
1,451 SR
1,477 Elo+
Maeve
Maeve
ElectricalAtomZ
Maeve
Level 499
Champion Stats
2W - 0L
1,291 SR
Queue Stats
186W - 153L
1,645 Elo+
Solo
Corvus
Corvus
Gokuloves3137
Corvus
Level 76
Champion Stats
34W - 34L
1,511 SR
Queue Stats
123W - 184L
1,433 Elo+
Solo
Io
Io
Immortal_MageXCX
Io
Level 26
Champion Stats
7W - 9L
1,559 SR
Queue Stats
33W - 49L
1,377 Elo+
Party 1
Sha Lin
Sha Lin
RetiredAsh46484
Sha Lin
Level 208
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,483 Elo+
Solo
Inara
Inara
Xelda_Rain
Inara
Level 45
Champion Stats
8W - 9L
1,392 SR
Queue Stats
94W - 115L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 9 / 4
1,380
138
34,215
32,705
700
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 20% Health.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Grover
SoMoody
Grover
59
1 / 6 / 8
1,713
171
30,499
23,341
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Viktor
14
6 / 10 / 3
1,762
176
33,198
32,901
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bomb King
nicenoids
Bomb King
16
2 / 12 / 1
1,242
124
7,940
32,321
0
Fernando
octane 9493
Fernando
47
2 / 5 / 3
1,842
184
25,551
52,196
48,395
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
19 / 2 / 12
3,240
324
64,238
21,728
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

18
2 / 0 / 22
3,232
323
21,342
13,233
390
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

8
7 / 3 / 15
3,063
306
30,853
28,229
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

46
8 / 5 / 5
2,511
251
25,649
20,511
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
25
6 / 2 / 16
3,257
326
31,382
47,702
37,186
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 24s
Objective Time
8m 51s
31
Kill Participation
112
12
Kills
42
42
Deaths
12
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
19
2
12
12.5
W
2
0
22
13
W
7
3
15
4.83
L
1
9
4
0.33
W
8
5
5
2.1
L
Grover
SoMoody
Grover
1
6
8
0.83
L
Viktor
6
10
3
0.75
W
Inara
6
2
16
7
L
Bomb King
nicenoids
Bomb King
2
12
1
0.21
L
Fernando
octane 9493
Fernando
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,403
Damage
173,464
173,464
Taken
131,403
49,095
Shielding
37,576
59,682
Healing
95,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
64,238
58,377
0
4,773
21,728
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
21,342
18,813
32,379
8,925
13,233
390

Level 2

W
30,853
28,653
31,196
11,501
28,229
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,215
25,415
0
1,013
32,705
700

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
25,649
22,568
0
2,377
20,511
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Grover
SoMoody
Grover
30,499
27,961
43,255
7,833
23,341
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
33,198
17,425
0
777
32,901
0
W
Inara
31,382
26,378
0
4,406
47,702
37,186
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
nicenoids
Bomb King
7,940
98
0
580
32,321
0
L
Fernando
octane 9493
Fernando
25,551
17,536
0
6,224
52,196
48,395

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role