Player Matchup

Grohk
Grohk
Boy_Retro
Grohk
Level 223
Champion Stats
11W - 6L
1,656 SR
Queue Stats
146W - 154L
1,450 Elo+
Solo
Kinessa
Kinessa
RemiNya
Kinessa
Level 77
Champion Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,561 Elo+
Party 1
Ruckus
Ruckus
TorynGLHF
Ruckus
Level 34
Champion Stats
4W - 5L
1,521 SR
Queue Stats
23W - 22L
1,313 Elo+
Party 1
Io
Io
Trueno ct03
Io
Level 48
Champion Stats
2W - 0L
1,458 SR
Queue Stats
11W - 5L
1,686 Elo+
Solo
Vora
Vora
carvedhamster
Vora
Level 999
Champion Stats
39W - 27L
1,647 SR
Queue Stats
1,682W - 1,678L
1,450 Elo+
Solo
Team Averages
Level 276
1,556 SR
1,492 Elo+

VS

Team Averages
Level 231
1,596 SR
1,499 Elo+
Grover
Grover
ArcaneVulpine
Grover
Level 142
Champion Stats
4W - 5L
1,431 SR
Queue Stats
271W - 253L
1,567 Elo+
Solo
Moji
Moji
o-JAYDI-o
Moji
Level 45
Champion Stats
20W - 18L
1,568 SR
Queue Stats
76W - 87L
1,483 Elo+
Solo
Ying
Ying
smiffNwesson
Ying
Level 532
Champion Stats
480W - 405L
1,657 SR
Queue Stats
1,171W - 1,152L
1,520 Elo+
Solo
Atlas
Atlas
stopout24
Atlas
Level 377
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,452 Elo+
Solo
Saati
Saati
vitor_br_obom
Saati
Level 58
Champion Stats
5W - 2L
1,826 SR
Queue Stats
68W - 71L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Boy_Retro
Grohk
54
7 / 3 / 28
4,756
340
77,672
53,543
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 30% of your Ammo for each unique enemy hit by Shock Pulse.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Kinessa
RemiNya
Kinessa
55
21 / 5 / 10
3,783
270
119,755
27,287
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ruckus
TorynGLHF
Ruckus
19
9 / 3 / 17
3,362
240
76,957
80,107
39,890
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

40
6 / 4 / 21
3,168
226
50,628
30,007
1,647
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
7 / 8 / 8
2,609
186
38,294
34,297
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
1 / 13 / 10
3,056
218
32,550
84,064
7,544
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Moji
14
5 / 6 / 6
3,222
230
37,168
44,112
88,945

Level 1

Level 5

Level 2

Level 2

Level 5

Level 1

54
6 / 11 / 10
3,356
240
76,733
68,521
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Atlas
stopout24
Atlas
57
2 / 11 / 3
1,801
129
24,081
121,755
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

53
9 / 9 / 4
1,003
72
54,709
44,854
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
5m 57s
134
Kill Participation
56
50
Kills
23
23
Deaths
50
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
13
10
0.46
W
Grohk
Boy_Retro
Grohk
7
3
28
7
W
Kinessa
RemiNya
Kinessa
21
5
10
5.2
W
Ruckus
TorynGLHF
Ruckus
9
3
17
5.83
W
6
4
21
4.13
W
7
8
8
1.38
L
Moji
5
6
6
1.33
L
6
11
10
1
L
Atlas
stopout24
Atlas
2
11
3
0.32
L
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,306
Damage
225,241
225,241
Taken
363,306
41,537
Shielding
96,489
156,084
Healing
189,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,550
27,567
55,375
31,951
84,064
7,544
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Grohk
Boy_Retro
Grohk
77,672
37,195
40,528
24,498
53,543
0

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
RemiNya
Kinessa
119,755
113,273
1,805
7,541
27,287
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ruckus
TorynGLHF
Ruckus
76,957
60,509
0
8,514
80,107
39,890
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,628
46,346
52,571
11,358
30,007
1,647
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,294
16,610
0
9,269
34,297
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
37,168
37,168
34,385
13,060
44,112
88,945
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
76,733
25,163
22,293
24,182
68,521
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
stopout24
Atlas
24,081
24,081
0
5,837
121,755
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,709
46,398
0
2,256
44,854
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role