Player Matchup

Saati
Saati
Platinum III
Chapmân
Saati
Platinum III
Level 170
Champion Stats
4W - 4L
1,650 SR
Queue Stats
374W - 355L
1,567 Elo+
Party 1
Khan
Khan
Platinum II
JonSpatula
Khan
Platinum II
Level 50
Champion Stats
12W - 10L
1,753 SR
Queue Stats
48W - 39L
1,607 Elo+
Party 1
Moji
Moji
Platinum V
Statusdead
Moji
Platinum V
Level 999
Champion Stats
262W - 236L
1,670 SR
Queue Stats
1,510W - 1,437L
1,538 Elo+
Party 1
Ying
Ying
Gold I
YingAndTonic
Ying
Gold I
Level 170
Champion Stats
309W - 290L
1,664 SR
Queue Stats
371W - 376L
1,554 Elo+
Party 1
Terminus
Terminus
Gold II
anubus0824
Terminus
Gold II
Level 132
Champion Stats
1W - 2L
1,637 SR
Queue Stats
105W - 95L
1,547 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 304
1,675 SR
1,563 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 898
1,685 SR
1,547 Elo+
VII
VII
Platinum II
BIazerzx
VII
Platinum II
Level 999
Champion Stats
103W - 95L
1,715 SR
Queue Stats
795W - 742L
1,541 Elo+
Solo
Barik
Barik
Platinum V
Bacardi89
Barik
Platinum V
Level 567
Champion Stats
21W - 17L
1,666 SR
Queue Stats
455W - 402L
1,535 Elo+
Party 2
Fernando
Fernando
Gold II
Gordoflas
Fernando
Gold II
Level 999
Champion Stats
163W - 147L
1,607 SR
Queue Stats
1,324W - 1,257L
1,502 Elo+
Solo
Jenos
Jenos
Platinum IV
GottaGoToWrk
Jenos
Platinum IV
Level 925
Champion Stats
51W - 34L
1,711 SR
Queue Stats
292W - 312L
1,596 Elo+
Party 2
Imani
Imani
Platinum I
baiteh
Imani
Platinum I
Level 999
Champion Stats
134W - 88L
1,724 SR
Queue Stats
1,006W - 938L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Chapmân
Saati
50
5 / 13 / 8
2,902
171
84,956
64,100
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

19
12 / 9 / 11
3,708
218
93,145
164,548
50,725
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

54
4 / 10 / 18
4,364
257
32,514
82,968
110,778

Level 5

Level 2

Level 5

Level 2

Level 1

Level 1

17
6 / 10 / 24
3,556
209
88,974
66,186
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
anubus0824
Terminus
52
7 / 5 / 10
3,610
212
53,018
137,927
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
Androxus
Team 1 Score

3

VS

Team 2 Score

4

Bans
ZhinCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
16 / 9 / 12
4,278
252
114,687
65,372
5,698
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
Bacardi89
Barik
59
10 / 8 / 17
5,027
296
84,297
111,885
118,278
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Fernando
Gordoflas
Fernando
59
7 / 8 / 19
4,837
285
92,806
107,013
116,130
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
3 / 1 / 34
4,771
281
42,839
16,271
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
baiteh
Imani
59
14 / 8 / 14
4,953
291
181,100
52,066
3,692
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 47s
Objective Time
11m 4s
105
Kill Participation
146
34
Kills
50
47
Deaths
34
71
Assists
96
Player
Kills
Deaths
Assists
KDA
W
16
9
12
2.44
W
Barik
Bacardi89
Barik
10
8
17
2.31
L
Saati
Chapmân
Saati
5
13
8
0.69
W
Fernando
Gordoflas
Fernando
7
8
19
2.06
W
3
1
34
20
L
12
9
11
1.94
L
4
10
18
1.3
L
6
10
24
1.8
L
Terminus
anubus0824
Terminus
7
5
10
2.4
W
Imani
baiteh
Imani
14
8
14
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,607
Damage
515,729
515,729
Taken
352,607
161,503
Shielding
243,798
360,837
Healing
215,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
114,687
106,724
0
1,450
65,372
5,698
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Barik
Bacardi89
Barik
84,297
84,297
352
16,093
111,885
118,278
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Saati
Chapmân
Saati
84,956
68,604
0
3,829
64,100
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Gordoflas
Fernando
92,806
48,031
0
3,245
107,013
116,130
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
42,839
21,729
174,171
13,836
16,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
93,145
83,832
9,282
23,643
164,548
50,725
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,514
32,514
178,106
41,501
82,968
110,778
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
88,974
33,246
59,389
30,061
66,186
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
anubus0824
Terminus
53,018
40,137
0
15,026
137,927
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Imani
baiteh
Imani
181,100
140,437
1,918
4,020
52,066
3,692
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role