Player Matchup

Ying
Ying
Anna24014
Ying
Level 382
Champion Stats
55W - 48L
1,639 SR
Queue Stats
291W - 290L
1,583 Elo+
Solo
Grover
Grover
bigleetdude77
Grover
Level 999
Champion Stats
156W - 153L
1,747 SR
Queue Stats
3,880W - 3,740L
1,632 Elo+
Party 1
Androxus
Androxus
gogelgans
Androxus
Level 170
Champion Stats
0W - 2L
1,303 SR
Queue Stats
181W - 177L
1,503 Elo+
Solo
Lian
Lian
xBlackGhostt
Lian
Level 346
Champion Stats
8W - 7L
1,517 SR
Queue Stats
978W - 974L
1,522 Elo+
Solo
Cassie
Cassie
розбiйник
Cassie
Level 180
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,921 Elo+
Party 1
Team Averages
Level 415
1,541 SR
1,632 Elo+

VS

Team Averages
Level 345
1,572 SR
1,595 Elo+
Sha Lin
Sha Lin
I3ceBoJLoD
Sha Lin
Level 717
Champion Stats
20W - 11L
1,621 SR
Queue Stats
141W - 130L
1,634 Elo+
Solo
Evie
Evie
Ryünoshin
Evie
Level 381
Champion Stats
7W - 3L
1,681 SR
Queue Stats
84W - 69L
1,603 Elo+
Solo
Barik
Barik
ZefirDark
Barik
Level 367
Champion Stats
6W - 3L
1,500 SR
Queue Stats
33W - 24L
1,635 Elo+
Solo
Koga
Koga
alexruedaGD
Koga
Level 209
Champion Stats
40W - 30L
1,555 SR
Queue Stats
351W - 333L
1,642 Elo+
Solo
Seris
Seris
kıngbest6161
Seris
Level 50
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
13 / 10 / 28
3,258
204
76,340
84,761
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
6 / 6 / 47
3,710
232
60,825
63,633
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Androxus
gogelgans
Androxus
47
13 / 14 / 4
2,339
146
32,131
50,823
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

52
7 / 11 / 14
2,691
168
72,334
63,802
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

49
30 / 13 / 16
4,060
254
126,382
97,495
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
I3ceBoJLoD
Sha Lin
55
16 / 16 / 12
4,657
291
97,775
74,743
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Oasis

Oasis

Withdraw

Heal for 320 after using Withdraw.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
9 / 13 / 12
4,127
258
56,905
53,432
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Barik
ZefirDark
Barik
44
7 / 10 / 12
5,097
319
91,566
115,680
92,044
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

49
11 / 18 / 4
3,886
243
55,994
51,298
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

40
11 / 12 / 18
4,809
301
58,274
72,859
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
10m 2s
178
Kill Participation
112
69
Kills
54
54
Deaths
69
109
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ying
13
10
28
2.7
W
Sha Lin
I3ceBoJLoD
Sha Lin
16
16
12
1.38
W
9
13
12
1.15
W
Barik
ZefirDark
Barik
7
10
12
1.3
W
11
18
4
0.72
L
6
6
47
4.92
L
Androxus
gogelgans
Androxus
13
14
4
1.07
W
11
12
18
1.67
L
7
11
14
1.27
L
30
13
16
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,012
Damage
360,514
360,514
Taken
368,012
0
Shielding
92,044
234,487
Healing
198,183
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
76,340
38,153
37,277
30,050
84,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Sha Lin
I3ceBoJLoD
Sha Lin
97,775
84,574
0
8,858
74,743
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,905
54,657
0
17,903
53,432
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
ZefirDark
Barik
91,566
91,486
0
56,771
115,680
92,044
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,994
44,725
0
17,033
51,298
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
60,825
51,544
105,307
42,608
63,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
gogelgans
Androxus
32,131
27,197
0
1,928
50,823
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,274
48,221
62,021
35,597
72,859
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,334
72,334
0
5,560
63,802
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
126,382
112,342
0
11,757
97,495
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role