Player Matchup

Ying
Ying
Gold V
DiegoM_DH
Ying
Gold V
Level 381
Champion Stats
21W - 16L
1,673 SR
Queue Stats
150W - 147L
1,500 Elo+
Party 1
Jenos
Jenos
Gold V
IldarknesslI
Jenos
Gold V
Level 933
Champion Stats
15W - 23L
1,555 SR
Queue Stats
979W - 932L
1,499 Elo+
Solo
Ash
Ash
Platinum V
Zarkor_w
Ash
Platinum V
Level 366
Champion Stats
1W - 3L
1,575 SR
Queue Stats
206W - 169L
1,544 Elo+
Party 1
Tiberius
Tiberius
Gold V
jinjiroge
Tiberius
Gold V
Level 615
Champion Stats
0W - 1L
1,500 SR
Queue Stats
621W - 632L
1,420 Elo+
Solo
Barik
Barik
Silver II
secrilent
Barik
Silver II
Level 294
Champion Stats
1W - 1L
1,785 SR
Queue Stats
4W - 2L
1,634 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 518
1,618 SR
1,519 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 414
1,601 SR
1,489 Elo+
Corvus
Corvus
Gold V
Borjap10
Corvus
Gold V
Level 714
Champion Stats
6W - 4L
1,559 SR
Queue Stats
91W - 99L
1,468 Elo+
Solo
Fernando
Fernando
Silver III
ClaesCo
Fernando
Silver III
Level 170
Champion Stats
1W - 1L
1,692 SR
Queue Stats
9W - 13L
1,378 Elo+
Solo
Koga
Koga
Gold II
Ironmiki01
Koga
Gold II
Level 279
Champion Stats
270W - 221L
1,666 SR
Queue Stats
432W - 435L
1,510 Elo+
Solo
Platinum V
STOCKHOLMSYNDROM
Unknown
Platinum V
Level 664
Champion Stats
14W - 15L
1,561 SR
Queue Stats
201W - 163L
1,596 Elo+
Solo
Makoa
Makoa
Silver II
jymy1993
Makoa
Silver II
Level 241
Champion Stats
18W - 24L
1,525 SR
Queue Stats
488W - 530L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
3 / 6 / 13
3,239
270
20,971
38,689
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
9 / 7 / 13
2,569
214
51,093
43,017
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 6 / 11
3,016
251
73,825
104,756
132,466
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Tiberius
jinjiroge
Tiberius
54
6 / 9 / 9
2,246
187
70,667
47,177
3,920
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Barik
secrilent
Barik
52
7 / 10 / 6
2,884
240
113,242
111,071
76,474
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Borjap10
Corvus
56
2 / 4 / 27
4,176
348
27,310
21,573
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
ClaesCo
Fernando
59
4 / 1 / 15
4,584
382
53,654
93,883
138,437
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
19 / 7 / 7
3,909
326
111,799
64,351
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

58
9 / 8 / 12
3,779
315
116,892
48,063
5,888

Level 3

Level 2

Level 1

Level 5

Level 4

Level 1

Makoa
jymy1993
Makoa
43
4 / 8 / 10
3,341
278
35,055
101,928
40,623
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
10m 26s
80
Kill Participation
109
28
Kills
38
38
Deaths
28
52
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Corvus
Borjap10
Corvus
2
4
27
3.88
W
Fernando
ClaesCo
Fernando
4
1
15
11.5
L
Ying
3
6
13
1.58
L
9
7
13
2.21
W
19
7
7
3.21
W
9
8
12
1.88
L
3
6
11
1.42
L
Tiberius
jinjiroge
Tiberius
6
9
9
1.17
W
Makoa
jymy1993
Makoa
4
8
10
1.13
L
Barik
secrilent
Barik
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,798
Damage
344,710
344,710
Taken
329,798
212,860
Shielding
184,948
223,446
Healing
203,140
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Borjap10
Corvus
27,310
16,509
178,922
6,573
21,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
ClaesCo
Fernando
53,654
38,294
0
7,233
93,883
138,437
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
20,971
20,971
114,932
20,977
38,689
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,093
34,674
53,221
13,395
43,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
111,799
99,446
0
4,877
64,351
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
116,892
88,478
0
4,536
48,063
5,888
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
73,825
65,177
0
0
104,756
132,466
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
jinjiroge
Tiberius
70,667
46,737
0
618
47,177
3,920
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
jymy1993
Makoa
35,055
29,997
0
999
101,928
40,623
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
secrilent
Barik
113,242
113,242
0
20,303
111,071
76,474
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role