Player Matchup

Jenos
Jenos
Platinum I
Panier
Jenos
Platinum I
Level 999
Champion Stats
68W - 34L
1,708 SR
Queue Stats
143W - 128L
1,571 Elo+
Solo
Diamond II
Reidotero
Unknown
Diamond II
Level 392
Champion Stats
27W - 27L
1,690 SR
Queue Stats
105W - 93L
1,652 Elo+
Solo
Fernando
Fernando
Platinum I
RiiruuW
Fernando
Platinum I
Level 356
Champion Stats
9W - 14L
1,502 SR
Queue Stats
521W - 480L
1,587 Elo+
Solo
Octavia
Octavia
Platinum I
Vintchu
Octavia
Platinum I
Level 999
Champion Stats
1W - 1L
1,547 SR
Queue Stats
1,067W - 1,043L
1,554 Elo+
Solo
Azaan
Azaan
Diamond III
Ämágàmî
Azaan
Diamond III
Level 999
Champion Stats
19W - 28L
1,532 SR
Queue Stats
1,749W - 1,714L
1,643 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 749
1,596 SR
1,601 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 675
1,659 SR
1,640 Elo+
Sha Lin
Sha Lin
Diamond III
Købby
Sha Lin
Diamond III
Level 884
Champion Stats
1W - 2L
1,706 SR
Queue Stats
585W - 524L
1,681 Elo+
Solo
Yagorath
Yagorath
Gold I
Mimofr
Yagorath
Gold I
Level 124
Champion Stats
9W - 6L
1,681 SR
Queue Stats
41W - 36L
1,591 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
RSKPZ
Mal'Damba
Platinum I
Level 999
Champion Stats
94W - 128L
1,603 SR
Queue Stats
863W - 833L
1,633 Elo+
Solo
Barik
Barik
Platinum I
ZefirDark
Barik
Platinum I
Level 369
Champion Stats
2W - 1L
1,770 SR
Queue Stats
242W - 213L
1,609 Elo+
Solo
Androxus
Androxus
Diamond III
ФизрукБезРук
Androxus
Diamond III
Level 999
Champion Stats
2W - 4L
1,536 SR
Queue Stats
1,132W - 1,080L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Panier
Jenos
59
2 / 8 / 35
4,610
307
27,431
38,308
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Reidotero
Unknown
49
23 / 9 / 11
4,636
309
141,430
65,438
8,104

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Fernando
RiiruuW
Fernando
59
8 / 6 / 16
4,198
280
71,100
109,130
79,584
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Vintchu
Octavia
56
8 / 8 / 12
3,435
229
72,605
35,239
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
10 / 5 / 14
3,638
243
72,868
106,063
15,002
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Købby
Sha Lin
59
10 / 9 / 13
3,444
230
119,998
57,618
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Yagorath
Mimofr
Yagorath
44
5 / 12 / 15
3,112
207
62,064
120,357
6,459
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Collateral Damage

Collateral Damage

Form Swap

Gain 10% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Mal'Damba
RSKPZ
Mal'Damba
57
1 / 10 / 13
2,998
200
15,418
32,772
825
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
ZefirDark
Barik
44
0 / 10 / 9
2,971
198
69,447
112,632
83,234
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
20 / 10 / 4
3,628
242
87,251
62,055
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
5m 29s
139
Kill Participation
90
51
Kills
36
36
Deaths
51
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Købby
Sha Lin
10
9
13
1.83
L
Yagorath
Mimofr
Yagorath
5
12
15
1.04
W
Jenos
Panier
Jenos
2
8
35
2.44
L
Mal'Damba
RSKPZ
Mal'Damba
1
10
13
0.75
W
Reidotero
Unknown
23
9
11
3.17
W
Fernando
RiiruuW
Fernando
8
6
16
2.67
W
Octavia
Vintchu
Octavia
8
8
12
1.75
L
Barik
ZefirDark
Barik
0
10
9
0.45
W
10
5
14
3.4
L
20
10
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,434
Damage
354,178
354,178
Taken
385,434
102,690
Shielding
90,518
238,296
Healing
188,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Købby
Sha Lin
119,998
119,998
0
921
57,618
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Yagorath
Mimofr
Yagorath
62,064
31,447
0
5,551
120,357
6,459
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Panier
Jenos
27,431
13,335
165,208
20,623
38,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
RSKPZ
Mal'Damba
15,418
1,484
127,111
9,605
32,772
825
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Reidotero
Unknown
141,430
111,618
0
2,103
65,438
8,104
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
RiiruuW
Fernando
71,100
52,009
0
14,564
109,130
79,584
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Vintchu
Octavia
72,605
63,465
1,401
7,752
35,239
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
ZefirDark
Barik
69,447
69,447
0
37,923
112,632
83,234
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,868
55,700
0
26,645
106,063
15,002
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
87,251
67,272
0
7,222
62,055
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role