Player Matchup
VS
Match Stats
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Level 1
Level 4
Level 3
Level 2
Level 5
Level 1
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1
Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4
Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Criminal Record
Dragon Stance
Gain 3.5% Lifesteal while in Dragon Stance.
Level 1
Harsh Training
Armor
Increase your maximum Health by 150.
Level 3
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 1.2s.
Level 1
The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3
Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2
Justice Served
Retribution
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 5
Inescapable
Retribution
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Level 4
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Infamy
Armor
Increase your maximum Health by 50.
Level 1
Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4
Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4
Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5
Revenant
Armor
Increase your maximum Health by 100.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
My City
Grappling Hook
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Level 3
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 50%.
Level 5
Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Shuffle
Dimensional Link
Increase your Movement Speed by 20% while Dimensional Link is active.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Spring Tide
Shell Spin
Heal for 250 for each enemy hit with Shell Spin.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4
Carapace
Shell Shield
Increase the Health of Shell Shield by 800.
Level 4
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1