Player Matchup

Platinum II
BlackCrowley
Unknown
Platinum II
Level 999
Champion Stats
321W - 318L
1,629 SR
Queue Stats
2,215W - 2,133L
1,610 Elo+
Party 1
Inara
Inara
Silver I
GABI-THOR
Inara
Silver I
Level 999
Champion Stats
214W - 216L
1,663 SR
Queue Stats
2,516W - 2,505L
1,419 Elo+
Party 1
Koga
Koga
Gold III
KILLEOFGODS
Koga
Gold III
Level 999
Champion Stats
371W - 354L
1,571 SR
Queue Stats
1,912W - 1,891L
1,568 Elo+
Solo
Jenos
Jenos
Gold I
alejo29301zx
Jenos
Gold I
Level 380
Champion Stats
37W - 25L
1,701 SR
Queue Stats
449W - 439L
1,537 Elo+
Solo
Kasumi
Kasumi
Gold V
kitto053
Kasumi
Gold V
Level 999
Champion Stats
19W - 21L
1,619 SR
Queue Stats
463W - 447L
1,514 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 875
1,637 SR
1,530 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 706
1,615 SR
1,536 Elo+
Terminus
Terminus
Gold IV
Bacter7
Terminus
Gold IV
Level 999
Champion Stats
320W - 218L
1,658 SR
Queue Stats
1,278W - 1,262L
1,552 Elo+
Solo
Seris
Seris
Gold IV
I Casa Verde I
Seris
Gold IV
Level 573
Champion Stats
108W - 128L
1,537 SR
Queue Stats
789W - 766L
1,486 Elo+
Solo
Zhin
Zhin
Gold III
SSxAnDerxSS
Zhin
Gold III
Level 614
Champion Stats
85W - 72L
1,618 SR
Queue Stats
967W - 946L
1,518 Elo+
Solo
Drogoz
Drogoz
Gold III
SWEETDREAMS_RM
Drogoz
Gold III
Level 999
Champion Stats
174W - 149L
1,611 SR
Queue Stats
2,191W - 2,137L
1,501 Elo+
Solo
Fernando
Fernando
Platinum II
xSirris
Fernando
Platinum II
Level 347
Champion Stats
8W - 4L
1,649 SR
Queue Stats
29W - 20L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BlackCrowley
Unknown
58
14 / 12 / 18
3,878
242
131,351
62,037
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Inara
GABI-THOR
Inara
60
6 / 11 / 18
3,879
242
72,248
131,329
16,642
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
20 / 13 / 4
3,613
226
77,312
53,741
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

49
5 / 11 / 25
3,565
223
28,089
32,746
16,902
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
kitto053
Kasumi
59
19 / 17 / 11
3,673
230
81,999
59,601
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Bacter7
Terminus
58
14 / 8 / 11
3,885
243
60,009
108,387
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

37
8 / 9 / 21
5,433
340
27,072
39,368
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Level 1

52
17 / 17 / 18
3,997
250
80,881
54,081
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
11 / 17 / 17
3,778
236
80,065
59,574
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
xSirris
Fernando
23
13 / 10 / 22
5,024
314
91,427
129,589
153,848
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
8m 36s
140
Kill Participation
152
64
Kills
63
64
Deaths
61
76
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Terminus
Bacter7
Terminus
14
8
11
2.44
L
BlackCrowley
Unknown
14
12
18
1.92
L
Inara
GABI-THOR
Inara
6
11
18
1.36
W
8
9
21
2.06
L
20
13
4
1.69
W
17
17
18
1.53
W
11
17
17
1.15
L
5
11
25
1.59
L
Kasumi
kitto053
Kasumi
19
17
11
1.44
W
Fernando
xSirris
Fernando
13
10
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,999
Damage
339,454
339,454
Taken
390,999
33,544
Shielding
153,848
152,043
Healing
213,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Bacter7
Terminus
60,009
44,840
0
25,813
108,387
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
BlackCrowley
Unknown
131,351
101,180
0
4,517
62,037
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
GABI-THOR
Inara
72,248
58,164
0
845
131,329
16,642
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,072
21,131
158,056
17,493
39,368
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
77,312
70,205
0
4,372
53,741
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
80,881
75,171
0
3,179
54,081
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
80,065
51,674
0
4,772
59,574
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
28,089
19,465
129,990
7,919
32,746
16,902
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
kitto053
Kasumi
81,999
57,194
0
4,400
59,601
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
xSirris
Fernando
91,427
66,555
0
4,618
129,589
153,848
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role