Player Matchup

Buck
Buck
Silver III
Batsdawn69
Buck
Silver III
Level 302
Champion Stats
3W - 4L
1,665 SR
Queue Stats
473W - 490L
1,448 Elo+
Party 2
Willo
Willo
Silver III
Colombain
Willo
Silver III
Level 999
Champion Stats
23W - 26L
1,495 SR
Queue Stats
2,079W - 2,098L
1,497 Elo+
Solo
Terminus
Terminus
Silver IV
FIGHTRUNNER
Terminus
Silver IV
Level 454
Champion Stats
38W - 33L
1,589 SR
Queue Stats
1,028W - 1,016L
1,466 Elo+
Solo
Ruckus
Ruckus
Bronze II
IITarquinII
Ruckus
Bronze II
Level 98
Champion Stats
2W - 4L
1,350 SR
Queue Stats
143W - 161L
1,455 Elo+
Solo
Jenos
Jenos
Silver I
xxUnknown_19xx
Jenos
Silver I
Level 276
Champion Stats
180W - 124L
1,600 SR
Queue Stats
500W - 497L
1,479 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 426
1,540 SR
1,469 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 992
1,575 SR
1,470 Elo+
Torvald
Torvald
Silver III
JellyTugs23
Torvald
Silver III
Level 999
Champion Stats
348W - 267L
1,654 SR
Queue Stats
721W - 706L
1,490 Elo+
Solo
Dredge
Dredge
Silver V
KanelaDeFrango
Dredge
Silver V
Level 999
Champion Stats
197W - 249L
1,525 SR
Queue Stats
3,926W - 3,977L
1,409 Elo+
Party 1
Ying
Ying
Gold III
KrappyCAV
Ying
Gold III
Level 999
Champion Stats
66W - 72L
1,538 SR
Queue Stats
786W - 804L
1,524 Elo+
Party 1
Vora
Vora
Bronze II
jutharo
Vora
Bronze II
Level 999
Champion Stats
68W - 72L
1,584 SR
Queue Stats
1,036W - 1,042L
1,462 Elo+
Solo
Fernando
Fernando
Silver III
ycantilink
Fernando
Silver III
Level 963
Champion Stats
31W - 36L
1,575 SR
Queue Stats
490W - 494L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
17 / 10 / 6
3,566
274
59,922
57,585
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Willo
Colombain
Willo
60
3 / 10 / 18
2,907
224
53,373
41,088
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Terminus
FIGHTRUNNER
Terminus
36
8 / 9 / 7
3,390
261
43,398
88,494
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ruckus
22
15 / 7 / 14
3,414
263
63,886
81,163
41,257
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

45
4 / 4 / 33
3,959
305
26,468
27,587
15,609
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
JellyTugs23
Torvald
57
9 / 8 / 16
3,358
258
59,337
45,885
162,191
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

60
8 / 11 / 9
2,796
215
70,062
37,891
3,600
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
59
7 / 7 / 12
2,770
213
25,921
32,365
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
jutharo
Vora
59
11 / 13 / 12
2,950
227
76,594
47,159
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
ycantilink
Fernando
56
7 / 8 / 13
3,000
231
64,003
83,747
103,662
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
4m 29s
125
Kill Participation
104
47
Kills
42
40
Deaths
47
78
Assists
62
Player
Kills
Deaths
Assists
KDA
W
17
10
6
2
W
Willo
Colombain
Willo
3
10
18
1.2
W
Terminus
FIGHTRUNNER
Terminus
8
9
7
1.28
W
Ruckus
15
7
14
3.14
L
Torvald
JellyTugs23
Torvald
9
8
16
2.13
L
8
11
9
1.14
L
Ying
7
7
12
1.86
L
Vora
jutharo
Vora
11
13
12
1.31
W
4
4
33
5.13
L
Fernando
ycantilink
Fernando
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,047
Damage
295,917
295,917
Taken
247,047
56,866
Shielding
269,453
161,341
Healing
110,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
59,922
43,675
0
6,820
57,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Willo
Colombain
Willo
53,373
33,600
0
0
41,088
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
FIGHTRUNNER
Terminus
43,398
25,324
0
12,452
88,494
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
63,886
56,020
0
15,969
81,163
41,257
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
JellyTugs23
Torvald
59,337
50,827
4,201
0
45,885
162,191
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
70,062
48,387
1,584
8,155
37,891
3,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
25,921
25,921
62,959
15,212
32,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
jutharo
Vora
76,594
47,496
0
9,244
47,159
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,468
14,180
107,535
18,565
27,587
15,609
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
ycantilink
Fernando
64,003
31,439
0
9,103
83,747
103,662
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role