Player Matchup

Furia
Furia
Carrotforyou
Furia
Level 278
Champion Stats
80W - 59L
1,628 SR
Queue Stats
605W - 598L
1,469 Elo+
Party 2
Inara
Inara
QueenJesterS
Inara
Level 209
Champion Stats
12W - 10L
1,597 SR
Queue Stats
230W - 233L
1,530 Elo+
Party 2
Torvald
Torvald
asiluga
Torvald
Level 129
Champion Stats
15W - 5L
1,762 SR
Queue Stats
255W - 235L
1,576 Elo+
Solo
Octavia
Octavia
giorgiosuperG5
Octavia
Level 63
Champion Stats
3W - 2L
1,344 SR
Queue Stats
21W - 20L
1,443 Elo+
Solo
Zhin
Zhin
perlet
Zhin
Level 338
Champion Stats
9W - 5L
1,715 SR
Queue Stats
1,146W - 1,100L
1,567 Elo+
Solo
Team Averages
Level 203
1,609 SR
1,517 Elo+

VS

Team Averages
Level 299
1,493 SR
1,481 Elo+
Fernando
Fernando
BlazingÝing
Fernando
Level 999
Champion Stats
16W - 14L
1,594 SR
Queue Stats
92W - 106L
1,402 Elo+
Solo
Kasumi
Kasumi
Neutral4u
Kasumi
Level 138
Champion Stats
1W - 4L
1,348 SR
Queue Stats
15W - 19L
1,544 Elo+
Party 1
Khan
Khan
SASAGEkun
Khan
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,540 Elo+
Party 1
Kinessa
Kinessa
StinkyBallzHelp
Kinessa
Level 48
Champion Stats
11W - 11L
1,405 SR
Queue Stats
45W - 71L
1,389 Elo+
Solo
Seris
Seris
araii_2t
Seris
Level 257
Champion Stats
44W - 33L
1,621 SR
Queue Stats
760W - 773L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 10 / 9
3,279
219
35,924
43,391
11,934
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

48
6 / 9 / 7
3,891
259
63,637
138,232
30,533
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Torvald
asiluga
Torvald
46
0 / 0 / 0
1,827
122
0
0
0
48
2 / 13 / 8
2,997
200
83,099
50,003
32,080
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Zhin
perlet
Zhin
60
12 / 9 / 4
3,344
223
100,353
46,551
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BlazingÝing
Fernando
49
7 / 1 / 7
2,999
200
23,749
50,338
85,216
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
Neutral4u
Kasumi
53
14 / 9 / 9
3,236
216
70,594
51,723
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Khan
44
3 / 8 / 13
3,800
253
40,914
108,950
68,714
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

26
10 / 5 / 10
4,482
299
107,823
38,728
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 5 Ammo every 2s.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Seris
araii_2t
Seris
53
7 / 2 / 13
3,535
236
35,097
33,274
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 9s
Objective Time
10m 8s
53
Kill Participation
93
25
Kills
41
41
Deaths
25
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fernando
BlazingÝing
Fernando
7
1
7
10.5
L
5
10
9
0.95
W
Kasumi
Neutral4u
Kasumi
14
9
9
2.06
L
6
9
7
1.06
W
Khan
3
8
13
1.19
W
10
5
10
3
W
Seris
araii_2t
Seris
7
2
13
6.75
L
Torvald
asiluga
Torvald
0
0
0
0
L
2
13
8
0.46
L
Zhin
perlet
Zhin
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,013
Damage
278,177
278,177
Taken
283,013
74,547
Shielding
153,930
152,724
Healing
192,406
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BlazingÝing
Fernando
23,749
17,856
0
5,800
50,338
85,216
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
35,924
23,707
95,147
20,678
43,391
11,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
Neutral4u
Kasumi
70,594
53,380
755
13,668
51,723
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,637
55,533
0
21,980
138,232
30,533
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
40,914
33,039
4,924
15,074
108,950
68,714
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
107,823
69,256
3,170
12,405
38,728
0

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
araii_2t
Seris
35,097
28,992
113,729
22,881
33,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Torvald
asiluga
Torvald
0
0
0
0
0
0
L
83,099
66,849
1,231
6,636
50,003
32,080
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Zhin
perlet
Zhin
100,353
76,609
701
6,351
46,551
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role