Player Matchup

Barik
Barik
BlackBrillant
Barik
Level 999
Champion Stats
16W - 17L
1,600 SR
Queue Stats
428W - 421L
1,639 Elo+
Party 2
Vora
Vora
Funnec
Vora
Level 845
Champion Stats
24W - 25L
1,576 SR
Queue Stats
192W - 181L
1,602 Elo+
Party 2
Rei
Rei
GoMewMew
Rei
Level 999
Champion Stats
25W - 26L
1,551 SR
Queue Stats
767W - 779L
1,634 Elo+
Party 2
Lian
Lian
TACOSansFibre
Lian
Level 49
Champion Stats
2W - 2L
1,709 SR
Queue Stats
69W - 29L
1,764 Elo+
Party 2
Imani
Imani
Xecutioner007
Imani
Level 75
Champion Stats
109W - 69L
1,747 SR
Queue Stats
171W - 144L
1,687 Elo+
Solo
Team Averages
Level 593
1,637 SR
1,665 Elo+

VS

Team Averages
Level 420
1,602 SR
1,530 Elo+
Kasumi
Kasumi
Délios55
Kasumi
Level 35
Champion Stats
5W - 4L
1,610 SR
Queue Stats
33W - 28L
1,549 Elo+
Solo
Jenos
Jenos
Galaxy-SimRoy
Jenos
Level 547
Champion Stats
47W - 37L
1,638 SR
Queue Stats
836W - 826L
1,529 Elo+
Party 1
Atlas
Atlas
Outkeks
Atlas
Level 195
Champion Stats
9W - 12L
1,528 SR
Queue Stats
212W - 205L
1,486 Elo+
Solo
Dredge
Dredge
pudges22
Dredge
Level 558
Champion Stats
2,201W - 2,117L
1,568 SR
Queue Stats
2,229W - 2,162L
1,553 Elo+
Solo
Inara
Inara
wildy_Haram
Inara
Level 767
Champion Stats
35W - 23L
1,665 SR
Queue Stats
895W - 897L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 0 / 14
2,375
339
35,960
22,987
41,117
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
Funnec
Vora
58
4 / 2 / 14
2,024
289
36,217
14,114
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
2 / 2 / 12
2,416
345
9,471
13,085
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

39
14 / 1 / 15
2,912
416
86,287
21,057
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

32
11 / 0 / 9
2,476
354
67,551
6,894
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Délios55
Kasumi
19
1 / 7 / 1
1,025
146
9,778
28,834
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
0 / 6 / 4
1,448
207
5,183
25,063
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Outkeks
Atlas
56
0 / 8 / 2
1,274
182
7,018
83,779
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
pudges22
Dredge
27
1 / 5 / 2
1,307
187
36,480
31,781
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
3 / 8 / 0
1,404
201
19,678
66,029
10,934
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
57s
98
Kill Participation
14
34
Kills
5
5
Deaths
34
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
Kasumi
Délios55
Kasumi
1
7
1
0.21
W
Vora
Funnec
Vora
4
2
14
5.5
L
0
6
4
0.33
W
2
2
12
4
L
Atlas
Outkeks
Atlas
0
8
2
0.13
W
14
1
15
21.5
W
11
0
9
15.5
L
Dredge
pudges22
Dredge
1
5
2
0.4
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,486
Damage
78,137
78,137
Taken
235,486
41,117
Shielding
10,934
63,435
Healing
89,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,960
35,960
0
2,093
22,987
41,117
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
Délios55
Kasumi
9,778
7,556
0
1,049
28,834
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
Funnec
Vora
36,217
29,328
240
3,820
14,114
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
5,183
4,413
65,807
9,995
25,063
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
9,471
9,471
48,120
8,051
13,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
Outkeks
Atlas
7,018
7,018
0
6,743
83,779
0
W
86,287
86,287
0
0
21,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,551
51,239
0
1,111
6,894
0

Level 2

L
Dredge
pudges22
Dredge
36,480
17,839
0
4,602
31,781
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
19,678
15,158
0
854
66,029
10,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role