Player Matchup

Grohk
Grohk
Platinum IV
ESPIRg4Alonso
Grohk
Platinum IV
Level 999
Champion Stats
20W - 28L
1,567 SR
Queue Stats
1,767W - 1,722L
1,511 Elo+
Solo
Moji
Moji
Gold I
HawkTuahSOTT
Moji
Gold I
Level 174
Champion Stats
64W - 59L
1,645 SR
Queue Stats
355W - 369L
1,519 Elo+
Solo
Atlas
Atlas
Platinum III
Soupmarcoss
Atlas
Platinum III
Level 427
Champion Stats
672W - 617L
1,686 SR
Queue Stats
1,020W - 995L
1,567 Elo+
Solo
Inara
Inara
Platinum V
felipepitoko
Inara
Platinum V
Level 999
Champion Stats
114W - 79L
1,720 SR
Queue Stats
2,233W - 2,156L
1,598 Elo+
Solo
Lian
Lian
Platinum I
rogue024
Lian
Platinum I
Level 999
Champion Stats
138W - 140L
1,734 SR
Queue Stats
1,274W - 1,237L
1,573 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 720
1,670 SR
1,554 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 568
1,680 SR
1,572 Elo+
Lex
Lex
Platinum II
CHEMOVIP
Lex
Platinum II
Level 229
Champion Stats
2W - 1L
1,603 SR
Queue Stats
269W - 274L
1,603 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum I
ELxCONOR
Betty la Bomba
Platinum I
Level 297
Champion Stats
72W - 49L
1,671 SR
Queue Stats
221W - 226L
1,582 Elo+
Solo
Fernando
Fernando
Platinum III
OceanClock
Fernando
Platinum III
Level 999
Champion Stats
98W - 78L
1,681 SR
Queue Stats
1,404W - 1,399L
1,594 Elo+
Solo
Torvald
Torvald
Gold III
SWEETDREAMS_RM
Torvald
Gold III
Level 999
Champion Stats
120W - 80L
1,721 SR
Queue Stats
2,185W - 2,126L
1,524 Elo+
Solo
Jenos
Jenos
Platinum III
〤A1〤
Jenos
Platinum III
Level 317
Champion Stats
30W - 21L
1,727 SR
Queue Stats
714W - 688L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 14 / 26
3,375
199
26,173
55,798
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

47
17 / 15 / 14
3,709
218
91,715
75,799
25,686

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

53
7 / 16 / 14
4,159
245
63,668
159,557
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
11 / 12 / 16
2,995
176
61,438
138,036
10,852
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
57
19 / 14 / 16
3,930
231
126,333
64,973
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
KhanMakoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
25 / 12 / 21
6,062
357
128,864
68,469
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Betty la Bomba
ELxCONOR
Betty la Bomba
58
18 / 12 / 15
5,355
315
158,522
54,718
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Fernando
OceanClock
Fernando
59
14 / 9 / 20
5,530
325
89,537
119,880
141,285
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
9 / 12 / 16
4,893
288
55,484
70,063
142,037
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
〤A1〤
Jenos
56
5 / 12 / 32
5,009
295
61,756
56,197
11,496
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 40s
Objective Time
12m 6s
143
Kill Participation
175
57
Kills
71
71
Deaths
57
86
Assists
104
Player
Kills
Deaths
Assists
KDA
W
25
12
21
2.96
W
Betty la Bomba
ELxCONOR
Betty la Bomba
18
12
15
2.13
L
3
14
26
1.14
L
17
15
14
1.6
W
Fernando
OceanClock
Fernando
14
9
20
2.67
W
9
12
16
1.42
L
7
16
14
0.88
L
11
12
16
1.58
L
Lian
19
14
16
1.93
W
Jenos
〤A1〤
Jenos
5
12
32
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,327
Damage
494,163
494,163
Taken
369,327
36,538
Shielding
294,818
196,180
Healing
196,770
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
128,864
121,106
5,163
18,059
68,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
ELxCONOR
Betty la Bomba
158,522
94,797
0
5,590
54,718
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
26,173
20,323
128,246
15,613
55,798
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
91,715
82,802
12,520
6,016
75,799
25,686
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
OceanClock
Fernando
89,537
44,126
0
22,154
119,880
141,285
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
55,484
46,138
0
7,911
70,063
142,037
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,668
63,668
0
8,842
159,557
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
61,438
54,800
0
17,621
138,036
10,852
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
126,333
121,035
0
7,322
64,973
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
〤A1〤
Jenos
61,756
57,458
109,496
28,397
56,197
11,496
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role