Player Matchup

Seris
Seris
AkrimoDZ
Seris
Level 73
Champion Stats
4W - 5L
1,568 SR
Queue Stats
51W - 52L
1,495 Elo+
Solo
Raum
Raum
DlS4STER9
Raum
Level 107
Champion Stats
0W - 2L
1,269 SR
Queue Stats
25W - 35L
1,382 Elo+
Solo
Tyra
Tyra
ItsNotRaul069
Tyra
Level 67
Champion Stats
6W - 8L
1,511 SR
Queue Stats
67W - 74L
1,503 Elo+
Solo
Barik
Barik
JoyBoy974
Barik
Level 24
Champion Stats
36W - 35L
1,337 SR
Queue Stats
111W - 152L
1,372 Elo+
Solo
VII
VII
Swifty129860
VII
Level 19
Champion Stats
0W - 1L
1,729 SR
Queue Stats
1W - 3L
1,531 Elo+
Solo
Team Averages
Level 58
1,483 SR
1,456 Elo+

VS

Team Averages
Level 61
1,591 SR
1,446 Elo+
Io
Io
Constella-psy
Io
Level 23
Champion Stats
12W - 12L
1,527 SR
Queue Stats
12W - 15L
1,480 Elo+
Solo
Azaan
Azaan
FBA_PROCNRCT
Azaan
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,289 Elo+
Solo
Jenos
Jenos
FatCroatian
Jenos
Level 93
Champion Stats
38W - 22L
1,603 SR
Queue Stats
165W - 171L
1,444 Elo+
Solo
Imani
Imani
PandaGaming2399
Imani
Level 105
Champion Stats
2W - 0L
1,723 SR
Queue Stats
138W - 134L
1,482 Elo+
Solo
Octavia
Octavia
Sick_Boy537
Octavia
Level 60
Champion Stats
7W - 10L
1,603 SR
Queue Stats
23W - 24L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
AkrimoDZ
Seris
20
0 / 7 / 0
969
121
24,009
27,005
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Raum
46
0 / 10 / 1
1,212
152
1,341
58,906
6,750
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

44
4 / 3 / 0
1,476
185
40,271
16,214
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
JoyBoy974
Barik
13
0 / 10 / 1
1,613
202
25,563
48,141
80,952
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

8
1 / 7 / 1
1,132
142
23,229
18,944
200
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
3 / 0 / 16
2,420
303
17,394
13,246
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

29
4 / 1 / 9
2,625
328
19,859
68,858
10,575
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

32
8 / 1 / 15
1,566
196
31,943
15,360
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

58
9 / 2 / 12
2,406
301
49,554
11,743
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Octavia
Sick_Boy537
Octavia
44
13 / 1 / 10
2,392
299
50,460
5,206
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 16s
Objective Time
9m 26s
8
Kill Participation
99
5
Kills
37
37
Deaths
5
3
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Seris
AkrimoDZ
Seris
0
7
0
0
W
3
0
16
11
L
Raum
0
10
1
0.05
W
4
1
9
8.5
W
8
1
15
15.5
L
4
3
0
1.33
L
Barik
JoyBoy974
Barik
0
10
1
0.05
W
9
2
12
7.5
W
Octavia
Sick_Boy537
Octavia
13
1
10
18
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,413
Damage
169,210
169,210
Taken
114,413
87,902
Shielding
10,575
37,033
Healing
93,566
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
AkrimoDZ
Seris
24,009
20,724
17,707
8,751
27,005
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,394
16,882
36,443
8,415
13,246
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
1,341
1,341
0
0
58,906
6,750
W
19,859
17,221
0
2,500
68,858
10,575
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,943
14,621
33,095
7,697
15,360
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,271
24,188
0
3,411
16,214
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
JoyBoy974
Barik
25,563
25,563
0
5,898
48,141
80,952
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
49,554
43,432
0
3,095
11,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Sick_Boy537
Octavia
50,460
47,335
0
2,321
5,206
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,229
23,229
0
1,266
18,944
200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role