Player Matchup

Ruckus
Ruckus
Gold I
CADOCSº
Ruckus
Gold I
Level 367
Champion Stats
86W - 84L
1,637 SR
Queue Stats
911W - 943L
1,482 Elo+
Party 3
Platinum III
ESPIORCOCARRY
Unknown
Platinum III
Level 999
Champion Stats
153W - 154L
1,609 SR
Queue Stats
3,056W - 3,021L
1,560 Elo+
Party 3
Lex
Lex
Gold III
Mi_low_
Lex
Gold III
Level 463
Champion Stats
5W - 6L
1,261 SR
Queue Stats
131W - 148L
1,517 Elo+
Party 2
Barik
Barik
Silver V
RizzoTho_0
Barik
Silver V
Level 185
Champion Stats
9W - 8L
1,555 SR
Queue Stats
36W - 38L
1,454 Elo+
Party 2
Jenos
Jenos
Gold I
SauloSenpaiUwU
Jenos
Gold I
Level 333
Champion Stats
59W - 46L
1,627 SR
Queue Stats
382W - 355L
1,570 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 469
1,538 SR
1,516 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 640
1,650 SR
1,524 Elo+
Corvus
Corvus
Silver I
GokuVegeta6168
Corvus
Silver I
Level 294
Champion Stats
13W - 10L
1,653 SR
Queue Stats
365W - 378L
1,463 Elo+
Solo
Sha Lin
Sha Lin
Gold II
KOHbxOrOHb
Sha Lin
Gold II
Level 999
Champion Stats
114W - 128L
1,615 SR
Queue Stats
2,176W - 2,138L
1,530 Elo+
Solo
Fernando
Fernando
Platinum V
Statusdead
Fernando
Platinum V
Level 999
Champion Stats
139W - 136L
1,596 SR
Queue Stats
1,569W - 1,493L
1,561 Elo+
Party 1
Azaan
Azaan
Gold I
madara2024m
Azaan
Gold I
Level 663
Champion Stats
47W - 44L
1,672 SR
Queue Stats
177W - 199L
1,578 Elo+
Party 1
Rei
Rei
Silver I
zahar-rus1
Rei
Silver I
Level 246
Champion Stats
20W - 13L
1,715 SR
Queue Stats
70W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
CADOCSº
Ruckus
43
11 / 4 / 23
3,683
307
92,297
86,507
71,116
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

58
17 / 7 / 23
4,138
345
108,415
51,201
6,978

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Lex
58
14 / 8 / 14
4,485
374
70,156
50,880
0
Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 50 units.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Barik
44
8 / 8 / 15
3,811
318
57,385
67,471
66,548
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
4 / 3 / 32
3,913
326
21,887
24,702
10,356
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 13 / 11
3,179
265
41,759
47,483
5,744
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Sha Lin
KOHbxOrOHb
Sha Lin
48
6 / 14 / 9
2,544
212
91,165
64,638
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
Statusdead
Fernando
54
5 / 10 / 4
2,176
181
49,732
83,445
59,741
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

55
10 / 9 / 5
2,710
226
67,891
112,910
60,146
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
1 / 8 / 17
2,439
203
30,214
41,664
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
2m 14s
161
Kill Participation
76
54
Kills
30
30
Deaths
54
107
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ruckus
CADOCSº
Ruckus
11
4
23
5.63
W
17
7
23
4.07
L
8
13
11
1.04
L
Sha Lin
KOHbxOrOHb
Sha Lin
6
14
9
0.75
W
Lex
14
8
14
2.63
W
Barik
8
8
15
1.94
W
4
3
32
6.67
L
Fernando
Statusdead
Fernando
5
10
4
0.7
L
10
9
5
1.39
L
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,140
Damage
280,761
280,761
Taken
350,140
154,998
Shielding
125,631
182,193
Healing
170,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
CADOCSº
Ruckus
92,297
70,423
0
6,638
86,507
71,116
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
108,415
89,770
0
388
51,201
6,978
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
41,759
21,447
43,425
4,475
47,483
5,744
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Sha Lin
KOHbxOrOHb
Sha Lin
91,165
82,418
0
1,349
64,638
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
70,156
67,813
0
4,345
50,880
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
57,385
57,385
0
19,461
67,471
66,548
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
21,887
14,523
133,467
17,894
24,702
10,356
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
Statusdead
Fernando
49,732
29,823
0
242
83,445
59,741
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,891
53,292
0
17,952
112,910
60,146
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,214
28,025
81,660
21,865
41,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role