Player Matchup

Buck
Buck
Mohgun
Buck
Level 999
Champion Stats
60W - 53L
1,644 SR
Queue Stats
1,259W - 1,295L
1,628 Elo+
Solo
Makoa
Makoa
NexoSlqa
Makoa
Level 800
Champion Stats
355W - 435L
1,517 SR
Queue Stats
2,366W - 2,466L
1,674 Elo+
Solo
Maeve
Maeve
Tomi110
Maeve
Level 59
Champion Stats
3W - 1L
1,673 SR
Queue Stats
16W - 12L
1,625 Elo+
Solo
Moji
Moji
houssamdakira
Moji
Level 999
Champion Stats
15W - 7L
1,706 SR
Queue Stats
782W - 778L
1,641 Elo+
Party 1
Tiberius
Tiberius
oussi108
Tiberius
Level 944
Champion Stats
12W - 8L
1,660 SR
Queue Stats
638W - 643L
1,644 Elo+
Party 1
Team Averages
Level 760
1,640 SR
1,642 Elo+

VS

Team Averages
Level 835
1,560 SR
1,597 Elo+
Mal'Damba
Mal'Damba
Mast3rOogway
Mal'Damba
Level 999
Champion Stats
151W - 186L
1,599 SR
Queue Stats
1,952W - 1,992L
1,591 Elo+
Solo
Jenos
Jenos
StrandedFear
Jenos
Level 656
Champion Stats
95W - 99L
1,627 SR
Queue Stats
1,411W - 1,431L
1,638 Elo+
Solo
Kasumi
Kasumi
Thixantropic
Kasumi
Level 520
Champion Stats
6W - 15L
1,392 SR
Queue Stats
791W - 766L
1,618 Elo+
Solo
Ash
Ash
fabodylous
Ash
Level 999
Champion Stats
194W - 257L
1,519 SR
Queue Stats
5,144W - 5,383L
1,563 Elo+
Solo
Fernando
Fernando
Прановед
Fernando
Level 999
Champion Stats
107W - 78L
1,664 SR
Queue Stats
1,960W - 1,936L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Mohgun
Buck
59
19 / 11 / 26
5,000
278
136,181
82,666
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Makoa
NexoSlqa
Makoa
56
10 / 11 / 31
4,616
256
109,805
161,476
50,040
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Maeve
Tomi110
Maeve
46
14 / 14 / 17
4,036
224
71,763
58,251
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
11 / 6 / 28
5,070
282
49,127
47,819
72,031

Level 2

Level 4

Level 4

Level 4

Level 1

Level 1

Tiberius
oussi108
Tiberius
59
10 / 6 / 23
4,312
240
127,309
50,460
3,600
Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Mast3rOogway
Mal'Damba
59
10 / 8 / 23
4,277
238
71,643
48,440
675
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

60
4 / 11 / 29
4,651
258
40,040
52,612
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
57
9 / 15 / 11
3,863
215
61,968
77,618
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
14 / 16 / 18
5,307
295
118,380
179,154
67,182
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

59
11 / 14 / 20
5,014
279
108,641
136,361
194,911
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
10m 43s
189
Kill Participation
149
64
Kills
48
48
Deaths
64
125
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Mast3rOogway
Mal'Damba
10
8
23
2.69
W
Buck
Mohgun
Buck
19
11
26
2.91
W
Makoa
NexoSlqa
Makoa
10
11
31
2.32
L
4
11
29
1.68
L
Kasumi
9
15
11
0.97
W
Maeve
Tomi110
Maeve
14
14
17
1.61
L
14
16
18
1.44
W
11
6
28
4.17
W
Tiberius
oussi108
Tiberius
10
6
23
3.58
L
11
14
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

494,185
Damage
400,672
400,672
Taken
494,185
125,671
Shielding
262,768
225,921
Healing
240,328
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Mast3rOogway
Mal'Damba
71,643
34,766
77,965
11,046
48,440
675
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
Mohgun
Buck
136,181
113,592
0
21,510
82,666
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Makoa
NexoSlqa
Makoa
109,805
101,903
0
2,146
161,476
50,040
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,040
31,171
120,502
14,542
52,612
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Kasumi
61,968
41,664
0
10,420
77,618
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
Tomi110
Maeve
71,763
58,626
0
5,950
58,251
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
118,380
112,329
1,582
3,259
179,154
67,182
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
49,127
49,127
160,250
30,848
47,819
72,031
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
oussi108
Tiberius
127,309
91,062
0
5,217
50,460
3,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
108,641
70,460
0
1,012
136,361
194,911
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role