Player Matchup

Terminus
Terminus
Platinum III
BLOCKSTORM
Terminus
Platinum III
Level 999
Champion Stats
18W - 11L
1,723 SR
Queue Stats
1,598W - 1,542L
1,606 Elo+
Party 2
Khan
Khan
Platinum IV
DeadKrieg
Khan
Platinum IV
Level 590
Champion Stats
18W - 14L
1,693 SR
Queue Stats
803W - 741L
1,534 Elo+
Party 1
Drogoz
Drogoz
Platinum I
IsGroverAnEnt
Drogoz
Platinum I
Level 181
Champion Stats
12W - 6L
1,717 SR
Queue Stats
274W - 255L
1,656 Elo+
Solo
Ying
Ying
Platinum III
Matsicked
Ying
Platinum III
Level 653
Champion Stats
153W - 122L
1,678 SR
Queue Stats
896W - 871L
1,545 Elo+
Party 1
Vatu
Vatu
Diamond V
W1LDB3AST
Vatu
Diamond V
Level 585
Champion Stats
24W - 9L
1,726 SR
Queue Stats
1,343W - 1,264L
1,631 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 602
1,708 SR
1,594 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 705
1,635 SR
1,569 Elo+
Jenos
Jenos
Platinum V
AnnyAreYouOK
Jenos
Platinum V
Level 999
Champion Stats
61W - 51L
1,621 SR
Queue Stats
722W - 686L
1,532 Elo+
Party 3
Zhin
Zhin
Gold V
AzaRi506
Zhin
Gold V
Level 999
Champion Stats
81W - 52L
1,689 SR
Queue Stats
699W - 657L
1,598 Elo+
Party 3
Grohk
Grohk
Gold I
CarryGirlsOnly
Grohk
Gold I
Level 99
Champion Stats
3W - 3L
1,765 SR
Queue Stats
131W - 133L
1,545 Elo+
Solo
Fernando
Fernando
Platinum V
SmillingGeneral
Fernando
Platinum V
Level 999
Champion Stats
48W - 56L
1,574 SR
Queue Stats
1,563W - 1,492L
1,552 Elo+
Solo
Lian
Lian
Diamond IV
TowerSikselSnak
Lian
Diamond IV
Level 428
Champion Stats
2W - 6L
1,525 SR
Queue Stats
80W - 71L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BLOCKSTORM
Terminus
59
0 / 4 / 9
2,995
300
24,800
64,194
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Khan
51
7 / 3 / 14
3,185
319
50,889
84,685
16,906
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
13 / 5 / 7
3,492
349
73,481
45,597
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Ying
43
2 / 3 / 15
3,428
343
6,707
25,947
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vatu
58
15 / 3 / 7
3,206
321
64,490
28,713
0
Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
Sha LinImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 7 / 15
1,969
197
20,295
31,596
4,858
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
59
6 / 8 / 3
1,967
197
54,752
40,334
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

41
5 / 7 / 8
2,136
214
64,120
52,197
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
60
1 / 7 / 8
2,197
220
34,958
67,695
67,100
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
7 / 8 / 9
2,245
225
75,011
28,545
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
2m 56s
89
Kill Participation
62
37
Kills
19
18
Deaths
37
52
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
15
1.07
L
Zhin
6
8
3
0.94
W
Terminus
BLOCKSTORM
Terminus
0
4
9
1.13
L
5
7
8
1.29
W
Khan
7
3
14
4.67
W
13
5
7
3.3
W
Ying
2
3
15
3.17
L
Fernando
1
7
8
0.71
L
7
8
9
1.44
W
Vatu
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,367
Damage
249,136
249,136
Taken
220,367
16,906
Shielding
71,958
174,792
Healing
110,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,295
18,475
55,099
9,342
31,596
4,858
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Zhin
54,752
44,203
0
0
40,334
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
BLOCKSTORM
Terminus
24,800
18,050
0
5,190
64,194
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,120
22,154
17,031
24,472
52,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
50,889
44,475
4,522
10,833
84,685
16,906
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
73,481
42,010
0
3,422
45,597
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ying
6,707
6,707
121,317
17,607
25,947
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
34,958
21,810
0
1,472
67,695
67,100
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
75,011
73,411
0
2,617
28,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Vatu
64,490
47,710
0
11,901
28,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role