Player Matchup

Tyra
Tyra
Platinum V
AlelujahHaptism
Tyra
Platinum V
Level 374
Champion Stats
151W - 142L
1,642 SR
Queue Stats
624W - 585L
1,586 Elo+
Solo
Strix
Strix
Gold III
TheHappyDemon
Strix
Gold III
Level 852
Champion Stats
41W - 46L
1,629 SR
Queue Stats
361W - 337L
1,505 Elo+
Solo
Khan
Khan
Platinum III
TwoTanksOrAFK
Khan
Platinum III
Level 220
Champion Stats
56W - 55L
1,631 SR
Queue Stats
650W - 627L
1,544 Elo+
Solo
Corvus
Corvus
Platinum V
WIZVRD
Corvus
Platinum V
Level 502
Champion Stats
12W - 12L
1,571 SR
Queue Stats
340W - 296L
1,623 Elo+
Solo
Inara
Inara
Silver III
aGirIKilledU
Inara
Silver III
Level 390
Champion Stats
5W - 2L
1,622 SR
Queue Stats
74W - 53L
1,590 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 468
1,619 SR
1,570 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 407
1,579 SR
1,520 Elo+
Koga
Koga
Platinum V
CrownStorm
Koga
Platinum V
Level 140
Champion Stats
4W - 3L
1,695 SR
Queue Stats
32W - 35L
1,513 Elo+
Solo
Jenos
Jenos
Gold IV
Faceless2323
Jenos
Gold IV
Level 216
Champion Stats
1W - 6L
1,525 SR
Queue Stats
495W - 468L
1,538 Elo+
Party 1
Imani
Imani
Platinum IV
Molvi
Imani
Platinum IV
Level 999
Champion Stats
0W - 2L
1,552 SR
Queue Stats
379W - 345L
1,507 Elo+
Party 1
Lian
Lian
Gold III
iTsTurg
Lian
Gold III
Level 411
Champion Stats
10W - 14L
1,611 SR
Queue Stats
93W - 97L
1,513 Elo+
Party 1
Fernando
Fernando
Platinum V
walhack
Fernando
Platinum V
Level 267
Champion Stats
24W - 24L
1,511 SR
Queue Stats
403W - 395L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 3 / 12
2,424
269
33,329
30,134
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
13 / 3 / 9
2,674
297
54,683
18,681
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

48
13 / 4 / 11
2,944
327
49,488
66,661
17,196
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Corvus
WIZVRD
Corvus
58
9 / 6 / 21
3,307
367
28,596
26,729
780
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
4 / 5 / 20
3,063
340
48,860
75,897
6,938
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
MakoaAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 13 / 6
2,001
222
52,912
38,604
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

50
1 / 9 / 8
1,987
221
19,453
24,433
6,205
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
Molvi
Imani
59
8 / 6 / 7
2,105
234
63,559
30,969
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Lian
iTsTurg
Lian
57
4 / 11 / 2
1,691
188
48,709
42,492
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
walhack
Fernando
53
2 / 9 / 6
1,993
221
33,469
78,458
77,635
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 22s
Objective Time
1m 57s
121
Kill Participation
50
48
Kills
21
21
Deaths
48
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
6
13
6
0.69
L
1
9
8
0.56
L
Imani
Molvi
Imani
8
6
7
1.92
W
13
3
9
5.83
W
13
4
11
4.63
W
Corvus
WIZVRD
Corvus
9
6
21
3.25
W
4
5
20
2.8
L
Lian
iTsTurg
Lian
4
11
2
0.45
L
Fernando
walhack
Fernando
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,956
Damage
218,102
218,102
Taken
214,956
24,914
Shielding
83,840
130,949
Healing
86,897
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,329
19,222
0
1,515
30,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
52,912
39,281
1,216
5,402
38,604
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
19,453
15,528
68,984
4,328
24,433
6,205
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
Molvi
Imani
63,559
47,166
0
5,152
30,969
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
54,683
53,608
0
937
18,681
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,488
45,720
12,033
16,598
66,661
17,196
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Corvus
WIZVRD
Corvus
28,596
28,196
84,064
10,287
26,729
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,860
43,130
0
5,515
75,897
6,938
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
iTsTurg
Lian
48,709
47,109
0
25
42,492
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
walhack
Fernando
33,469
24,606
0
1,790
78,458
77,635
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role