Player Matchup

Platinum II
BLOCKSTORM
Unknown
Platinum II
Level 999
Champion Stats
43W - 29L
1,704 SR
Queue Stats
1,621W - 1,576L
1,634 Elo+
Party 1
Fernando
Fernando
Gold V
Chriz_J27
Fernando
Gold V
Level 240
Champion Stats
9W - 3L
1,736 SR
Queue Stats
45W - 35L
1,549 Elo+
Solo
Jenos
Jenos
Gold III
TheRealChains
Jenos
Gold III
Level 361
Champion Stats
1W - 0L
1,542 SR
Queue Stats
14W - 12L
1,472 Elo+
Solo
Inara
Inara
Gold II
Vanechy
Inara
Gold II
Level 854
Champion Stats
93W - 103L
1,569 SR
Queue Stats
586W - 614L
1,516 Elo+
Solo
Vatu
Vatu
Diamond V
W1LDB3AST
Vatu
Diamond V
Level 586
Champion Stats
27W - 11L
1,771 SR
Queue Stats
1,355W - 1,268L
1,655 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 608
1,664 SR
1,565 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 794
1,659 SR
1,543 Elo+
Terminus
Terminus
Silver I
Cascadé
Terminus
Silver I
Level 920
Champion Stats
34W - 46L
1,599 SR
Queue Stats
1,326W - 1,276L
1,512 Elo+
Party 2
Khan
Khan
Platinum III
Vintchu
Khan
Platinum III
Level 999
Champion Stats
52W - 43L
1,586 SR
Queue Stats
1,221W - 1,180L
1,524 Elo+
Solo
Maeve
Maeve
Platinum IV
lightMoonOW
Maeve
Platinum IV
Level 166
Champion Stats
40W - 17L
1,810 SR
Queue Stats
59W - 54L
1,605 Elo+
Solo
Rei
Rei
Gold I
mirrormouse
Rei
Gold I
Level 937
Champion Stats
493W - 430L
1,590 SR
Queue Stats
1,418W - 1,437L
1,489 Elo+
Solo
Talus
Talus
Silver I
ςWESς
Talus
Silver I
Level 947
Champion Stats
164W - 111L
1,712 SR
Queue Stats
309W - 270L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BLOCKSTORM
Unknown
59
10 / 11 / 17
3,692
284
120,257
65,798
0

Level 5

Level 1

Level 5

Level 3

Level 1

Level 1

Fernando
Chriz_J27
Fernando
48
9 / 10 / 16
3,417
263
61,340
82,987
59,178
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

54
2 / 7 / 36
3,727
287
31,454
33,706
8,233
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Vanechy
Inara
52
5 / 6 / 21
3,701
285
64,010
83,221
18,802
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vatu
58
34 / 6 / 15
4,883
376
128,967
47,597
0
Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
Sha LinImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Cascadé
Terminus
58
6 / 14 / 7
3,025
233
68,584
134,245
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Khan
Vintchu
Khan
56
11 / 7 / 12
3,304
254
59,770
105,997
41,427
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
8 / 14 / 8
2,874
221
75,983
51,187
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

52
5 / 9 / 17
3,337
257
41,273
58,249
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Talus
ςWESς
Talus
58
10 / 13 / 11
3,182
245
67,699
56,350
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
6m 49s
165
Kill Participation
95
60
Kills
40
40
Deaths
57
105
Assists
55
Player
Kills
Deaths
Assists
KDA
W
BLOCKSTORM
Unknown
10
11
17
1.68
L
Terminus
Cascadé
Terminus
6
14
7
0.68
W
Fernando
Chriz_J27
Fernando
9
10
16
1.7
W
2
7
36
2.86
W
Inara
Vanechy
Inara
5
6
21
2.58
L
Khan
Vintchu
Khan
11
7
12
2.43
W
Vatu
34
6
15
6.92
L
8
14
8
0.86
L
5
9
17
1.5
L
Talus
ςWESς
Talus
10
13
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,028
Damage
313,309
313,309
Taken
406,028
86,213
Shielding
41,427
177,305
Healing
233,348
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
BLOCKSTORM
Unknown
120,257
97,843
0
6,640
65,798
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Terminus
Cascadé
Terminus
68,584
36,679
0
20,112
134,245
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Chriz_J27
Fernando
61,340
39,363
0
6,560
82,987
59,178
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
31,454
25,977
118,052
16,232
33,706
8,233
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Inara
Vanechy
Inara
64,010
57,712
0
15,905
83,221
18,802
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
Vintchu
Khan
59,770
55,303
12,361
35,284
105,997
41,427
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
128,967
92,666
0
13,916
47,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
75,983
74,575
0
3,737
51,187
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,273
32,793
113,537
34,261
58,249
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
ςWESς
Talus
67,699
60,321
0
14,056
56,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role