Player Matchup
VS
Match Stats
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
The Fear
Trigger Discipline
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Level 4
Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Red Room
Trigger Discipline
Increase your Movement Speed by 12% while in Automatic fire mode.
Level 3
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Level 3
Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Plank Walker
Shortcut
Heal for 100 after exiting a Shortcut.
Level 1
Dreadnought
Armor
Increase your maximum Health by 50.
Level 1
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5
Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
False Idol
Armor
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 3
Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Level 3
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5
Perseverance
Weapon
Gain 10% Lifesteal while at or below 40% Health.
Level 1
Last Remnant
Weapon
Increase your maximum Ammo by 12.
Level 3
Antediluvian
Overcharge
Increase the duration of Overcharge by 1s.
Level 5
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Umbral Gait
Weapon
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Level 1
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Level 1
Opulence
Missile Launcher
Heal 240 health for each player hit by Missile Launcher.
Level 4
No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2
Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Metal March
Missile Launcher
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Level 4
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1