Player Matchup

Moji
Moji
Bmore Grognard
Moji
Level 190
Champion Stats
2W - 6L
1,341 SR
Queue Stats
45W - 55L
1,456 Elo+
Solo
Fernando
Fernando
CoUcHcRaZy94
Fernando
Level 24
Champion Stats
4W - 1L
1,928 SR
Queue Stats
12W - 20L
1,421 Elo+
Party 2
Kasumi
Kasumi
CrAzYbOyS94
Kasumi
Level 46
Champion Stats
0W - 1L
1,726 SR
Queue Stats
43W - 57L
1,408 Elo+
Party 2
Ying
Ying
SrgtSingleShot
Ying
Level 693
Champion Stats
45W - 40L
1,624 SR
Queue Stats
487W - 487L
1,615 Elo+
Party 1
Raum
Raum
dotharian
Raum
Level 226
Champion Stats
50W - 32L
1,694 SR
Queue Stats
456W - 464L
1,583 Elo+
Party 1
Team Averages
Level 236
1,663 SR
1,497 Elo+

VS

Team Averages
Level 287
1,506 SR
1,485 Elo+
Vora
Vora
ShortbreadX
Vora
Level 74
Champion Stats
24W - 37L
1,480 SR
Queue Stats
85W - 118L
1,461 Elo+
Solo
Ruckus
Ruckus
SkullKid8098
Ruckus
Level 148
Champion Stats
6W - 9L
1,438 SR
Queue Stats
246W - 263L
1,442 Elo+
Solo
Willo
Willo
Slnt0p
Willo
Level 999
Champion Stats
40W - 23L
1,600 SR
Queue Stats
2,588W - 2,616L
1,532 Elo+
Solo
Octavia
Octavia
TOHIKS
Octavia
Level 155
Champion Stats
10W - 13L
1,471 SR
Queue Stats
256W - 248L
1,488 Elo+
Solo
Grover
Grover
brownymaster168
Grover
Level 61
Champion Stats
16W - 13L
1,541 SR
Queue Stats
16W - 14L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 5 / 1
1,600
200
22,888
33,967
30,312

Level 2

Level 3

Level 5

Level 3

Level 2

Level 1

Fernando
CoUcHcRaZy94
Fernando
16
0 / 11 / 2
2,059
257
16,129
87,041
132,268
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
30
1 / 9 / 0
1,310
164
11,548
33,880
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

59
1 / 4 / 1
1,379
172
17,901
27,973
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
58
0 / 8 / 1
1,608
201
34,501
112,423
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
8 / 0 / 15
3,334
417
54,524
24,900
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
57
2 / 2 / 20
2,742
343
50,213
40,425
15,290
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Willo
Slnt0p
Willo
59
12 / 1 / 20
2,899
362
92,687
12,778
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Octavia
TOHIKS
Octavia
28
8 / 0 / 11
2,353
294
63,759
3,275
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

42
7 / 0 / 18
2,818
352
34,101
21,589
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 3s
Objective Time
10m 9s
8
Kill Participation
121
3
Kills
37
37
Deaths
3
5
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Fernando
CoUcHcRaZy94
Fernando
0
11
2
0.09
L
Kasumi
1
9
0
0.11
W
8
0
15
15.5
W
Ruckus
2
2
20
6
W
Willo
Slnt0p
Willo
12
1
20
22
L
1
4
1
0.38
W
Octavia
TOHIKS
Octavia
8
0
11
13.5
W
7
0
18
16
L
Raum
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,967
Damage
295,284
295,284
Taken
102,967
162,580
Shielding
15,290
129,526
Healing
89,472
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,888
22,888
37,146
9,207
33,967
30,312
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
CoUcHcRaZy94
Fernando
16,129
14,419
0
1,340
87,041
132,268
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
11,548
11,548
0
774
33,880
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
54,524
36,674
0
5,916
24,900
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
50,213
41,398
0
4,248
40,425
15,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
Slnt0p
Willo
92,687
38,287
0
1,300
12,778
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,901
17,901
43,763
12,209
27,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
TOHIKS
Octavia
63,759
53,985
1,383
1,452
3,275
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,101
27,488
54,465
20,708
21,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Raum
34,501
19,021
11,804
13,283
112,423
0

Level 1

Damage Done by Role

Damage Taken by Role