Player Matchup

Fernando
Fernando
Camad
Fernando
Level 999
Champion Stats
786W - 192L
1,824 SR
Queue Stats
1,046W - 295L
1,768 Elo+
Party 1
Khan
Khan
DFGBIJUNSDFFG
Khan
Level 7
Champion Stats
1W - 1L
1,843 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 1
Tyra
Tyra
abdoship12
Tyra
Level 10
Champion Stats
1W - 1L
1,843 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Ying
Ying
prince0noor67
Ying
Level 23
Champion Stats
3W - 4L
1,525 SR
Queue Stats
22W - 13L
1,444 Elo+
Party 1
VII
VII
psychos1sss
VII
Level 940
Champion Stats
72W - 21L
1,860 SR
Queue Stats
2,151W - 425L
1,916 Elo+
Party 1
Team Averages
Level 396
1,779 SR
1,644 Elo+

VS

Team Averages
Level 85
1,593 SR
1,528 Elo+
Fernando
Fernando
DjPolvoron
Fernando
Level 23
Champion Stats
1W - 1L
1,630 SR
Queue Stats
5W - 5L
1,395 Elo+
Solo
Koga
Koga
MadełnHeaven
Koga
Level 192
Champion Stats
1W - 0L
1,618 SR
Queue Stats
36W - 19L
1,688 Elo+
Party 3
Raum
Raum
MalxaziChabuki
Raum
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,400 Elo+
Party 2
Io
Io
Thelethia
Io
Level 195
Champion Stats
11W - 4L
1,716 SR
Queue Stats
110W - 54L
1,688 Elo+
Party 3
Lian
Lian
prochipkhania
Lian
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Camad
Fernando
58
4 / 6 / 7
4,266
427
56,361
62,844
95,008
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

2
1 / 9 / 4
4,124
412
38,854
75,364
53,417
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

8
0 / 12 / 4
2,396
240
24,605
32,690
0
19
1 / 5 / 14
4,394
439
15,460
24,002
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
14 / 8 / 3
4,522
452
73,022
40,541
4,288
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DjPolvoron
Fernando
8
2 / 2 / 9
4,482
448
23,535
33,170
27,361
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
28 / 5 / 7
5,211
521
116,680
76,593
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

6
6 / 3 / 16
4,439
444
37,944
52,344
3,420
Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

20
3 / 4 / 23
4,316
432
24,721
26,478
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

3
1 / 6 / 12
3,961
396
32,561
19,717
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
11m 51s
52
Kill Participation
107
20
Kills
40
40
Deaths
20
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fernando
Camad
Fernando
4
6
7
1.25
L
1
9
4
0.33
W
Fernando
DjPolvoron
Fernando
2
2
9
3.25
W
28
5
7
6.3
W
6
3
16
4.67
W
3
4
23
3.63
L
0
12
4
0.17
L
1
5
14
1.6
W
1
6
12
1.17
L
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,302
Damage
235,441
235,441
Taken
208,302
152,713
Shielding
30,781
110,108
Healing
114,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Camad
Fernando
56,361
34,317
0
1,381
62,844
95,008
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
38,854
30,359
0
2,742
75,364
53,417
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
DjPolvoron
Fernando
23,535
17,015
0
13,148
33,170
27,361
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
116,680
102,145
0
0
76,593
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,944
33,945
0
2,470
52,344
3,420
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,721
22,839
74,909
17,682
26,478
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
24,605
7,503
0
38
32,690
0
L
15,460
15,460
86,433
13,007
24,002
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
32,561
30,961
756
5,402
19,717
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
73,022
67,099
0
6,507
40,541
4,288
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role