Player Matchup

Koga
Koga
Diamond V
Anowell2
Koga
Diamond V
Level 167
Champion Stats
155W - 117L
1,747 SR
Queue Stats
304W - 296L
1,609 Elo+
Solo
Azaan
Azaan
Platinum I
Linface
Azaan
Platinum I
Level 274
Champion Stats
127W - 97L
1,676 SR
Queue Stats
257W - 255L
1,580 Elo+
Solo
Ying
Ying
Gold V
adoreKiara
Ying
Gold V
Level 128
Champion Stats
1W - 2L
1,584 SR
Queue Stats
19W - 24L
1,595 Elo+
Solo
Fernando
Fernando
Diamond I
nowkh
Fernando
Diamond I
Level 999
Champion Stats
7W - 8L
1,614 SR
Queue Stats
43W - 31L
1,664 Elo+
Party 1
Bomb King
Bomb King
Masters
sayëd
Bomb King
Masters
Level 188
Champion Stats
132W - 62L
1,781 SR
Queue Stats
466W - 351L
1,670 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 351
1,680 SR
1,624 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 695
1,711 SR
1,626 Elo+
Atlas
Atlas
Diamond IV
Attiasss
Atlas
Diamond IV
Level 999
Champion Stats
87W - 51L
1,784 SR
Queue Stats
1,773W - 1,771L
1,633 Elo+
Solo
Jenos
Jenos
Diamond IV
Icarus9725
Jenos
Diamond IV
Level 376
Champion Stats
85W - 74L
1,677 SR
Queue Stats
889W - 847L
1,633 Elo+
Solo
Willo
Willo
Diamond IV
Klever2000
Willo
Diamond IV
Level 999
Champion Stats
25W - 19L
1,696 SR
Queue Stats
1,071W - 1,008L
1,646 Elo+
Solo
Barik
Barik
Diamond III
LernoxFR
Barik
Diamond III
Level 999
Champion Stats
70W - 58L
1,726 SR
Queue Stats
862W - 865L
1,630 Elo+
Solo
Zhin
Zhin
Masters
mouhim
Zhin
Masters
Level 103
Champion Stats
18W - 23L
1,671 SR
Queue Stats
205W - 186L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
40
15 / 14 / 9
3,925
302
74,784
51,768
1,320
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Azaan
Linface
Azaan
58
10 / 6 / 5
4,563
351
62,900
87,869
35,371
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

43
0 / 7 / 19
3,839
295
5,553
35,437
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
nowkh
Fernando
54
6 / 7 / 12
3,635
280
91,659
110,284
50,185
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
sayëd
Bomb King
35
15 / 6 / 10
4,036
310
86,585
47,542
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Attiasss
Atlas
59
10 / 8 / 8
2,358
181
51,760
93,773
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
57
5 / 11 / 19
3,774
290
21,800
34,032
10,954
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
60
6 / 11 / 21
2,745
211
74,273
49,898
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Barik
LernoxFR
Barik
59
8 / 6 / 11
3,027
233
82,249
74,944
103,937
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Zhin
mouhim
Zhin
37
11 / 10 / 16
2,947
227
102,818
68,834
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
2m 34s
101
Kill Participation
115
46
Kills
40
40
Deaths
46
55
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Koga
15
14
9
1.39
L
Atlas
Attiasss
Atlas
10
8
8
1.75
L
Jenos
5
11
19
1.32
L
Willo
6
11
21
1.5
L
Barik
LernoxFR
Barik
8
6
11
2.25
W
Azaan
Linface
Azaan
10
6
5
2.08
W
0
7
19
1.36
L
Zhin
mouhim
Zhin
11
10
16
1.9
W
Fernando
nowkh
Fernando
6
7
12
1.71
W
Bomb King
sayëd
Bomb King
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,481
Damage
332,900
332,900
Taken
321,481
86,876
Shielding
114,891
241,425
Healing
149,254
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
74,784
42,691
3,888
23,128
51,768
1,320

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Atlas
Attiasss
Atlas
51,760
51,760
0
1,650
93,773
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
21,800
9,859
118,636
8,672
34,032
10,954
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Willo
74,273
51,530
0
149
49,898
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
LernoxFR
Barik
82,249
82,249
0
16,174
74,944
103,937
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Azaan
Linface
Azaan
62,900
50,302
0
14,956
87,869
35,371

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
5,553
5,553
153,903
20,068
35,437
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
mouhim
Zhin
102,818
75,665
0
3,973
68,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Fernando
nowkh
Fernando
91,659
53,555
0
21,693
110,284
50,185
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Bomb King
sayëd
Bomb King
86,585
77,869
0
3,789
47,542
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role